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Guus Sliepen 3460884167 Don't do interceptions at the very end of traveling between planets.
Right after arriving at the destination planet, the code would do one more
check for a possible interception.  The chance of this happening is small, but
if it happened, it would leave the game in an inconsistent state.  This might
have caused the game to immediately start a real mission, which would loop
indefinitely.
2012-03-11 13:12:12 +01:00
code Don't do interceptions at the very end of traveling between planets. 2012-03-11 13:12:12 +01:00
data Make the very first cutscene a little bit more interesting. 2012-02-29 14:49:12 +01:00
docs Update copyright notices, bump version to 1.2. 2012-02-26 22:25:57 +01:00
gfx Updated drone and pod graphics. 2011-08-29 11:01:40 +02:00
music Expand "Drums" song. 2012-03-03 15:47:05 +01:00
sound Remove unused "missile2" sound. 2012-03-06 21:53:33 +01:00
makefile Update copyright notices, bump version to 1.2. 2012-02-26 22:25:57 +01:00
pack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00
sources.gfx Updated graphics sources document. 2011-08-27 22:33:38 +02:00
sources.sound Replace maledeath sound by one from OLPC. 2011-09-04 17:14:32 +02:00
unpack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00