..
Makefile.am
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
Starfighter.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
alien.c
Added an "original AI type" definition for the sake of the exec transport.
2019-05-26 15:35:46 -04:00
alien.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
audio.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
audio.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
bullet.c
Better malloc practice, plus several missing warnings
2019-05-23 11:25:54 -04:00
bullet.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
cargo.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
cargo.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
collectable.c
Added a preference for giving the player needed items.
2019-05-26 01:08:58 -04:00
collectable.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
colors.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
colors.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
cutscene.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
cutscene.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
defs.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
defs.h
Adjusted the delay of ray damage, plus some misc code fixes.
2019-05-24 22:05:09 -04:00
engine.c
Adjusted the delay of ray damage, plus some misc code fixes.
2019-05-24 22:05:09 -04:00
engine.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
event.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
event.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
explosion.c
Better malloc practice, plus several missing warnings
2019-05-23 11:25:54 -04:00
explosion.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
game.c
Adjusted the delay of ray damage, plus some misc code fixes.
2019-05-24 22:05:09 -04:00
game.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
gfx.c
Better malloc practice, plus several missing warnings
2019-05-23 11:25:54 -04:00
gfx.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
info.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
info.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
intermission.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
intermission.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
mission.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
mission.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
player.c
Adjusted the delay of ray damage, plus some misc code fixes.
2019-05-24 22:05:09 -04:00
player.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
radio.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
radio.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
renderer.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
renderer.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
save.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
save.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
screen.c
Better malloc practice, plus several missing warnings
2019-05-23 11:25:54 -04:00
screen.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
ship.c
Adjusted the delay of ray damage, plus some misc code fixes.
2019-05-24 22:05:09 -04:00
ship.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
shop.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
shop.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
structs.h
Added an "original AI type" definition for the sake of the exec transport.
2019-05-26 15:35:46 -04:00
title.c
Better malloc practice, plus several missing warnings
2019-05-23 11:25:54 -04:00
title.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
weapons.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
weapons.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00
window.c
Finished C conversion! Hoorah!
2019-05-23 11:02:48 -04:00
window.h
Updated copyright dates.
2019-05-21 18:47:32 -04:00