starfighter/src
onpon4 4bdf871e66 drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
..
Starfighter.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
Starfighter.h More cleanup. 2015-10-26 20:07:31 -04:00
alien.cpp Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
alien.h More cleanup. 2015-04-07 19:16:46 -04:00
audio.cpp Removed the "nomove" and "nofire" cheats. 2015-05-20 19:41:43 -04:00
audio.h Pause music when pausing the game. (Untested.) 2015-04-26 07:45:58 -04:00
bullet.cpp Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
bullet.h Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
cargo.cpp Some reorganization. 2015-04-24 16:27:07 -04:00
cargo.h Some reorganization. 2015-04-24 16:27:07 -04:00
collectable.cpp Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
collectable.h Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
colors.cpp More reorganization. 2015-06-20 11:31:41 -04:00
colors.h More reorganization. 2015-06-20 11:31:41 -04:00
defs.h More reorganization. 2015-06-20 11:59:09 -04:00
engine.cpp More reorganization. 2015-05-20 19:49:37 -04:00
engine.h More reorganization. 2015-05-20 19:49:37 -04:00
explosion.cpp More code cleanup. 2015-04-30 18:51:26 -04:00
explosion.h More code cleanup. 2015-04-30 18:51:26 -04:00
game.cpp More cleanup. 2015-11-02 17:53:05 -05:00
game.h Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
gfx.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
gfx.h drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
init.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
init.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
intermission.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
intermission.h More cleanup 2015-05-28 06:51:45 -04:00
loadSave.cpp Removed the second "drawString" function. 2015-11-06 10:12:57 -05:00
loadSave.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
messages.cpp Sell for only half price in original difficulty. 2015-06-07 22:51:16 -04:00
messages.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
misc.cpp More cleanup. 2015-11-02 17:53:05 -05:00
misc.h More cleanup 2015-05-28 06:51:45 -04:00
missions.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
missions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
player.cpp Added a patch by Guus Sliepen fixing mouse cursor position. 2015-07-05 00:31:36 -04:00
player.h Removed the shock damage messages, fixed a mistake. 2015-04-24 16:37:55 -04:00
renderer.cpp More cleanup. 2015-10-26 20:07:31 -04:00
renderer.h More cleanup. 2015-10-26 20:07:31 -04:00
resources.cpp More cleanup. 2015-09-26 08:49:21 -04:00
resources.h Updated audio module. 2015-03-08 10:38:58 -04:00
screen.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
screen.h drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
script.cpp drawString -> screen_renderString 2015-11-06 19:36:20 -05:00
script.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
ship.cpp More cleanup. 2015-11-02 17:53:05 -05:00
ship.h Converted the three "collision" functions to four differently-named ones. 2015-09-25 16:28:09 -04:00
shop.cpp Removed the second "drawString" function. 2015-11-06 10:12:57 -05:00
shop.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
structs.h Made auto-pausing an option. 2015-05-21 18:49:04 -04:00
title.cpp Removed the second "drawString" function. 2015-11-06 10:12:57 -05:00
title.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
weapons.cpp Changed player's plasma weapon to spread by default. 2015-04-08 20:58:21 -04:00
weapons.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
window.cpp Some more cleanup. 2015-10-11 12:04:52 -04:00
window.h Some more cleanup. 2015-10-11 12:04:52 -04:00