65 lines
1.6 KiB
Makefile
Executable File
65 lines
1.6 KiB
Makefile
Executable File
CFLAGS ?= -O2 -Wall -g
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CFLAGS += `sdl-config --cflags` -DLINUX
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LIBS = `sdl-config --libs` -lSDL_mixer -lSDL_image
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OBJS = ai.o aliens.o audio.o bullets.o cargo.o collectable.o comms.o debris.o events.o explosions.o game.o globals.o graphics.o init.o intermission.o loadSave.o messages.o misc.o missions.o player.o resources.o script.o shop.o Starfighter.o title.o unpack.o weapons.o
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VERSION = 1.1
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PROG = starfighter
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PACK = starfighter.pak
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DOCS = docs/*
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DATA = data gfx music sound
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DATAFILES = data/* gfx/* music/* sound/*
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USEPACK ?= 1
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PREFIX ?= /usr
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BINDIR ?= $(PREFIX)/games/
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DATADIR ?= $(PREFIX)/share/games/parallelrealities/
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DOCDIR ?= $(PREFIX)/share/doc/$(PROG)/
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# top-level rule to create the program.
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ALL = $(PROG)
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ifeq ($(USEPACK), 1)
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ALL += $(PACK)
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endif
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all: $(ALL)
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# compiling other source files.
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%.o: code/%.cpp code/*.h
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$(CXX) $(CFLAGS) -c -DVERSION=\"$(VERSION)\" -DPACKLOCATION=\"$(DATADIR)$(PACK)\" -DUSEPACK=$(USEPACK) $<
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# linking the program.
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$(PROG): $(OBJS)
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$(CXX) $(LIBS) $(OBJS) -o $(PROG)
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# cleaning everything that can be automatically recreated with "make".
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clean:
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$(RM) $(OBJS) $(ALL)
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# install
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install: $(ALL)
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mkdir -p $(DESTDIR)$(BINDIR)
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mkdir -p $(DESTDIR)$(DATADIR)
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mkdir -p $(DESTDIR)$(DOCDIR)
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install -m 755 $(PROG) $(DESTDIR)$(BINDIR)$(PROG)
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ifeq ($(USEPACK), 1)
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install -m 644 $(PACK) $(DESTDIR)$(DATADIR)$(PACK)
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else
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cp -pr $(DATA) $(DESTDIR)$(DATADIR)
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endif
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cp -p $(DOCS) $(DESTDIR)$(DOCDIR)
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$(PACK): pack.py $(DATAFILES)
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./pack.py $(PACK) $(DATAFILES)
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unpack: unpack.py
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./unpack.py $(PACK)
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optimise:
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advpng -z gfx/*.png
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jpegoptim --strip-all gfx/*.jpg
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.PHONY: all clean install optimise unpack
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