starfighter/src
onpon4 5b4fa64360 Tweaked the way the laser is handled.
The tweak causes you to be able to fire the laser for more time,
but the difference is subtle (112 frames instead of 100 frames).
2016-11-25 14:36:56 -05:00
..
Starfighter.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
Starfighter.h Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
alien.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
alien.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
audio.cpp More cleanup. 2016-11-16 19:43:03 -05:00
audio.h More cleanup. 2016-11-16 19:43:03 -05:00
bullet.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
bullet.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
cargo.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
cargo.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
collectable.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
collectable.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
colors.cpp More cleanup. 2016-11-16 19:43:03 -05:00
colors.h More cleanup. 2016-11-16 19:43:03 -05:00
cutscene.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
cutscene.h More cleanup. 2016-11-16 19:43:03 -05:00
defs.h Cleaned up the "missions" module, renamed to "mission". 2016-11-25 12:29:15 -05:00
engine.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
engine.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
event.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
event.h More cleanup. 2016-11-16 19:43:03 -05:00
explosion.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
explosion.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
game.cpp Tweaked the way the laser is handled. 2016-11-25 14:36:56 -05:00
game.h Replaced all bools with ints. 2016-11-19 11:43:50 -05:00
gfx.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
gfx.h Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
info.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
info.h Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
intermission.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
intermission.h Cleaned up the "missions" module, renamed to "mission". 2016-11-25 12:29:15 -05:00
mission.cpp Tweaked the way the laser is handled. 2016-11-25 14:36:56 -05:00
mission.h Renamed "currentMission" to "mission". 2016-11-25 12:53:53 -05:00
player.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
player.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
radio.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
radio.h Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
renderer.cpp More cleanup. 2016-11-16 19:43:03 -05:00
renderer.h More cleanup. 2016-11-16 19:43:03 -05:00
save.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
save.h More cleanup. 2016-11-16 19:43:03 -05:00
screen.cpp More cleanup. 2016-11-16 19:43:03 -05:00
screen.h More cleanup. 2016-11-16 19:43:03 -05:00
ship.cpp Tweaked the way the laser is handled. 2016-11-25 14:36:56 -05:00
ship.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
shop.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
shop.h More cleanup. 2016-11-16 19:43:03 -05:00
structs.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
title.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
title.h Removed the intro text. 2016-11-16 19:46:42 -05:00
weapons.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
weapons.h Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
window.cpp More cleanup. 2016-11-16 19:43:03 -05:00
window.h More cleanup. 2016-11-16 19:43:03 -05:00