starfighter/src
onpon4 65e8142959 Removed remaining references to engine.cheatCredits. 2016-11-25 17:24:45 -05:00
..
Starfighter.cpp More cleanup. 2016-11-25 17:10:08 -05:00
Starfighter.h Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
alien.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
alien.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
audio.cpp More cleanup. 2016-11-16 19:43:03 -05:00
audio.h More cleanup. 2016-11-16 19:43:03 -05:00
bullet.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
bullet.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
cargo.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
cargo.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
collectable.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
collectable.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
colors.cpp More cleanup. 2016-11-16 19:43:03 -05:00
colors.h More cleanup. 2016-11-16 19:43:03 -05:00
cutscene.cpp Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
cutscene.h More cleanup. 2016-11-16 19:43:03 -05:00
defs.h Added a "Credits" option to the main menu. 2016-11-25 17:23:23 -05:00
engine.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
engine.h Removed remaining references to engine.cheatCredits. 2016-11-25 17:24:45 -05:00
event.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
event.h More cleanup. 2016-11-16 19:43:03 -05:00
explosion.cpp Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
explosion.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
game.cpp More cleanup. 2016-11-25 17:10:08 -05:00
game.h Replaced all bools with ints. 2016-11-19 11:43:50 -05:00
gfx.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
gfx.h Merged the "resources" module into the "gfx" module. 2016-11-25 12:50:32 -05:00
info.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
info.h Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
intermission.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
intermission.h Cleaned up the "missions" module, renamed to "mission". 2016-11-25 12:29:15 -05:00
mission.cpp Tweaked the way the laser is handled. 2016-11-25 14:36:56 -05:00
mission.h Renamed "currentMission" to "mission". 2016-11-25 12:53:53 -05:00
player.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
player.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
radio.cpp Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
radio.h Reorganized "misc.cpp". 2016-11-22 21:16:49 -05:00
renderer.cpp More cleanup. 2016-11-16 19:43:03 -05:00
renderer.h More cleanup. 2016-11-16 19:43:03 -05:00
save.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
save.h More cleanup. 2016-11-16 19:43:03 -05:00
screen.cpp More cleanup. 2016-11-16 19:43:03 -05:00
screen.h More cleanup. 2016-11-16 19:43:03 -05:00
ship.cpp Tweaked the way the laser is handled. 2016-11-25 14:36:56 -05:00
ship.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
shop.cpp Lots of cleanup done on how weapons are handled. 2016-11-25 13:50:16 -05:00
shop.h More cleanup. 2016-11-16 19:43:03 -05:00
structs.h Renamed the "object" and "collectables" structs. 2016-11-25 12:37:26 -05:00
title.cpp Removed remaining references to engine.cheatCredits. 2016-11-25 17:24:45 -05:00
title.h More cleanup. 2016-11-25 17:10:08 -05:00
weapons.cpp More cleanup. 2016-11-25 17:10:08 -05:00
weapons.h More cleanup. 2016-11-25 17:10:08 -05:00
window.cpp More cleanup. 2016-11-16 19:43:03 -05:00
window.h More cleanup. 2016-11-16 19:43:03 -05:00