starfighter/configure.ac

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# -*- Autoconf -*-
# Process this file with autoconf to produce a configure script.
#
# This file has been dedicated to the public domain, to the extent
# possible under applicable law, via CC0. See
# http://creativecommons.org/publicdomain/zero/1.0/ for more
# information. This file is offered as-is, without any warranty.
AC_PREREQ([2.69])
AC_INIT([Project: Starfighter], [2.4], [diligentcircle@riseup.net], [starfighter])
AM_INIT_AUTOMAKE([foreign -Wall -Werror])
AC_CONFIG_SRCDIR([src/Starfighter.c])
AC_CONFIG_HEADERS([config.h])
PKG_PROG_PKG_CONFIG
# Checks for programs.
AC_PROG_CC
AC_PROG_INSTALL
STARFIGHTER_CPPFLAGS="-DVERSION=\\\"$PACKAGE_VERSION\\\""
# Detect MacOS
AC_CANONICAL_HOST
case $host_os in
darwin*)
build_mac=1
;;
esac
# Checks for libraries.
AC_SEARCH_LIBS([atanf], [m])
PKG_CHECK_EXISTS([SDL2_mixer], [
PKG_CHECK_EXISTS([SDL2_ttf], [
PKG_CHECK_MODULES([SDL], [sdl2 SDL2_image SDL2_mixer SDL2_ttf])
], [
PKG_CHECK_MODULES([SDL], [sdl2 SDL2_image SDL2_mixer])
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DNOFONT"
echo "Note: SDL_ttf not found; Unicode will not be supported."
])
], [
PKG_CHECK_EXISTS([SDL2_ttf], [
PKG_CHECK_MODULES([SDL], [sdl2 SDL2_image SDL2_ttf])
], [
PKG_CHECK_MODULES([SDL], [sdl2 SDL2_image])
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DNOFONT"
echo "Note: SDL_ttf not found; Unicode will not be supported."
])
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DNOSOUND"
echo "Note: SDL_mixer not found; audio will not be supported."
])
PKG_CHECK_MODULES([PANGO], [pango], [
], [
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DNOFONT"
echo "Note: Pango not found; Unicode will not be supported."
])
AC_ARG_VAR([SF_WARN], [Set to 1 to enable compiler warnings])
AC_ARG_VAR([SF_UNHARDEN], [Set to 1 to disable hardening flags (for compatibility)])
AC_ARG_VAR([SF_SCREEN_WIDTH], [The width of the game window in pixels])
AC_ARG_VAR([SF_SCREEN_HEIGHT], [The height of the game window in pixels])
AC_ARG_VAR([SF_NOFONT], [Set to 1 to manually force the compiler not to include font/Unicode support])
AC_ARG_VAR([SF_OLD_MUSIC], [Set to 1 to compile for use with the MOD-based music originally packaged with the game by Parallel Realities (note: you must supply said music if you use this option; all files must have the same name and format as distributed with Project: Starfighter 1.1)])
AC_ARG_VAR([SF_RUN_IN_PLACE], [Set to 1 to compile Starfighter to run in-place (instead of installing)])
AS_IF([test -n "$SF_WARN"], [
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -Wall -Wformat-truncation=0"
])
AS_IF([test -n "$SF_UNHARDEN"], [
echo "Building without hardening flags"
], [
STARFIGHTER_LDADD="-Wl,-z,now"
])
AS_IF([test -n "$SF_SCREEN_WIDTH"], [
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DSCREEN_WIDTH=$SF_SCREEN_WIDTH"
echo "Using default screen width of $SF_SCREEN_WIDTH"
], [
echo "Using built-in screen width default"
])
AS_IF([test -n "$SF_SCREEN_HEIGHT"], [
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DSCREEN_HEIGHT=$SF_SCREEN_HEIGHT"
echo "Using default screen height of $SF_SCREEN_HEIGHT"
], [
echo "Using built-in screen height default"
])
AS_IF([test -n "$SF_NOFONT"], [
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DNOFONT"
echo "Font/Unicode support manually disabled"
])
AS_IF([test -n "$SF_OLD_MUSIC"], [
STARFIGHTER_CPPFLAGS="$STARFIGHTER_CPPFLAGS -DOLD_MUSIC"
echo "Building for use with old music"
])
AS_IF([test -n "$SF_RUN_IN_PLACE"], [
echo "Preparing a run-in-place build"
])
AS_IF([test -n "$build_mac"], [
STARFIGHTER_LDADD="$STARFIGHTER_LDADD -framework CoreFoundation"
echo "Building for MacOS"
])
AM_CONDITIONAL([RUN_IN_PLACE], [test -n "$SF_RUN_IN_PLACE"])
AC_SUBST([STARFIGHTER_CPPFLAGS])
AC_SUBST([STARFIGHTER_LDADD])
# Checks for header files.
AC_CHECK_HEADERS([ctype.h errno.h libintl.h locale.h stdio.h stdlib.h string.h time.h math.h pwd.h sys/stat.h unistd.h])
# Checks for typedefs, structures, and compiler characteristics.
# Checks for library functions.
AC_FUNC_MALLOC
AC_CHECK_FUNCS([atexit mkdir])
AC_CONFIG_FILES([
Makefile
gfx/Makefile
locale/Makefile
misc/Makefile
music/Makefile
sound/Makefile
src/Makefile
])
AC_OUTPUT