82 lines
3.3 KiB
C
82 lines
3.3 KiB
C
/*
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Copyright (C) 2003 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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extern Star star[200];
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extern Uint32 red;
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extern Uint32 darkRed;
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extern Uint32 yellow;
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extern Uint32 darkYellow;
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extern Uint32 green;
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extern Uint32 darkGreen;
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extern Uint32 blue;
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extern Uint32 darkBlue;
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extern Uint32 darkerBlue;
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extern Uint32 black;
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extern Uint32 white;
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extern Uint32 lightGrey;
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extern Uint32 darkGrey;
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extern SDL_Surface *screen, *background;
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extern SDL_Surface *shape[MAX_SHAPES];
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extern SDL_Surface *shipShape[MAX_SHIPSHAPES];
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extern SDL_Surface *fontShape[MAX_FONTSHAPES];
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extern SDL_Surface *shopSurface[MAX_SHOPSHAPES];
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extern bRect *bufferHead;
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extern bRect *bufferTail;
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extern textObject textShape[MAX_TEXTSHAPES];
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extern SDL_Surface *messageBox;
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extern bool collision(float x0, float y0, int w0, int h0, float x2, float y2, int w1, int h1);
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extern bool collision(object *object1, object *object2);
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extern bool collision(collectables *object1, object *object2);
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extern void initGraphics();
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extern SDL_Surface *setTransparent(SDL_Surface *sprite);
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extern void addBuffer(int x, int y, int w, int h);
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extern void blit(SDL_Surface *image, int x, int y, SDL_Surface *dest);
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extern void blit(SDL_Surface *image, int x, int y);
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extern void blitText(int i);
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extern void flushBuffer();
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extern void unBuffer();
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extern int drawString(const char *in, int x, int y, int fontColor, signed char wrap, SDL_Surface *dest);
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extern int drawString(const char *in, int x, int y, int fontColor, SDL_Surface *dest);
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extern int drawString(const char *in, int x, int y, int fontColor);
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extern void setColorIndexes();
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extern void drawBackGround();
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extern void clearScreen(Uint32 color);
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extern void updateScreen();
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extern void delayFrame();
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extern void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
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extern void drawLine(SDL_Surface *dest, int x1, int y1, int x2, int y2, int col);
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extern void drawLine(int x1, int y1, int x2, int y2, int col);
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extern void circle(int xc, int yc, int R, SDL_Surface *PIX, int col);
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extern void blevelRect(SDL_Surface *dest, int x, int y, int w, int h, Uint8 red, Uint8 green, Uint8 blue);
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extern void blevelRect(int x, int y, int w, int h, Uint8 red, Uint8 green, Uint8 blue);
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extern SDL_Surface *createSurface(int width, int height);
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extern SDL_Surface *textSurface(const char *inString, int color);
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extern void textSurface(int index, const char *inString, int x, int y, int fontColor);
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extern SDL_Surface *alphaRect(int width, int height, Uint8 red, Uint8 green, Uint8 blue);
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extern void createMessageBox(SDL_Surface *face, const char *message, signed char transparent);
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extern void freeGraphics();
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extern SDL_Surface *loadImage(const char *filename);
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extern void doStarfield();
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