starfighter/src
Julie Marchant 828b56d4df Fixed broken code for Classic difficulty.
The mistake caused the Classic game to deviate from the original
by not allowing Kline to drop mines in the Elamale mission. For
some reason I accidentally put that check in for Moebo instead.
Whoops!
2019-05-04 12:47:05 -04:00
..
Makefile.am Some cleanup. 2017-01-26 23:05:21 -05:00
Starfighter.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
alien.cpp Fixed broken code for Classic difficulty. 2019-05-04 12:47:05 -04:00
alien.h More cleanup. 2016-11-25 18:21:31 -05:00
audio.cpp Added NOSOUND definition option, which disables use of SDL_mixer entirely. 2017-01-22 00:11:13 -05:00
audio.h More cleanup. 2016-11-25 18:21:31 -05:00
bullet.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
bullet.h More cleanup. 2016-11-25 18:21:31 -05:00
cargo.cpp More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
cargo.h More cleanup. 2016-11-25 18:21:31 -05:00
collectable.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
collectable.h Moved most structs to the modules they obviously belong to. 2016-11-25 18:35:25 -05:00
colors.cpp Several tweaks toward making the intermission adaptable to diff sizes. 2016-11-26 00:36:33 -05:00
colors.h More cleanup. 2016-11-25 18:21:31 -05:00
cutscene.cpp Fixed some things. 2017-02-04 18:29:44 -05:00
cutscene.h More cleanup. 2016-11-25 18:21:31 -05:00
defs.h Prevent screen sizes smaller than 640x480. 2017-03-28 11:03:53 -04:00
engine.cpp Replaced some uses of sprintf with snprintf. 2018-04-21 10:44:33 -04:00
engine.h Replaced some uses of sprintf with snprintf. 2018-04-21 10:44:33 -04:00
event.cpp Fixed lack of braces. 2017-10-19 16:36:35 -04:00
event.h More cleanup. 2016-11-25 18:21:31 -05:00
explosion.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
explosion.h More cleanup. 2016-11-25 18:21:31 -05:00
game.cpp Fixed where mines appear when screen width is larger than 800. 2017-02-05 17:37:22 -05:00
game.h More work on relativizing positions. 2016-11-26 01:34:54 -05:00
gfx.cpp Made a change that I think might fix bug #50644. 2017-03-26 23:52:05 -04:00
gfx.h Replaced the crappy "drawLine" function with SDL_FillRect. 2017-01-28 00:56:31 -05:00
info.cpp More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
info.h More cleanup. 2016-11-25 18:21:31 -05:00
intermission.cpp Changed the game to use true fullscreen. 2017-02-05 16:40:59 -05:00
intermission.h Prevent screen sizes smaller than 640x480. 2017-03-28 11:03:53 -04:00
mission.cpp Changed the game to use true fullscreen. 2017-02-05 16:40:59 -05:00
mission.h Moved most structs to the modules they obviously belong to. 2016-11-25 18:35:25 -05:00
player.cpp Changed the game to use true fullscreen. 2017-02-05 16:40:59 -05:00
player.h More cleanup. 2016-11-25 18:21:31 -05:00
radio.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
radio.h More cleanup. 2016-11-25 18:21:31 -05:00
renderer.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
renderer.h More cleanup. 2016-11-25 18:21:31 -05:00
save.cpp Open files as text, not binary. 2017-03-28 10:35:11 -04:00
save.h Made it so that the save and options sections work at 640x480. 2017-02-02 17:45:47 -05:00
screen.cpp Renamed "bRect" to "LinkedRect". 2016-11-25 18:41:55 -05:00
screen.h Renamed "bRect" to "LinkedRect". 2016-11-25 18:41:55 -05:00
ship.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
ship.h More cleanup. 2016-11-25 18:21:31 -05:00
shop.cpp Prevent screen sizes smaller than 640x480. 2017-03-28 11:03:53 -04:00
shop.h More cleanup. 2016-11-25 18:21:31 -05:00
structs.h More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
title.cpp Removed SDL_gfx dependency. 2017-02-20 21:46:35 -05:00
title.h More cleanup. 2016-11-25 18:21:31 -05:00
weapons.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
weapons.h More cleanup. 2016-11-25 18:21:31 -05:00
window.cpp More cleanup. 2016-11-25 18:21:31 -05:00
window.h More cleanup. 2016-11-25 18:21:31 -05:00