..
Makefile.am
Some cleanup.
2017-01-26 23:05:21 -05:00
Starfighter.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
alien.cpp
Fixed broken code for Classic difficulty.
2019-05-04 12:47:05 -04:00
alien.h
More cleanup.
2016-11-25 18:21:31 -05:00
audio.cpp
Added NOSOUND definition option, which disables use of SDL_mixer entirely.
2017-01-22 00:11:13 -05:00
audio.h
More cleanup.
2016-11-25 18:21:31 -05:00
bullet.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
bullet.h
More cleanup.
2016-11-25 18:21:31 -05:00
cargo.cpp
More cleanup, updated copyright notices.
2017-01-21 23:55:54 -05:00
cargo.h
More cleanup.
2016-11-25 18:21:31 -05:00
collectable.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
collectable.h
Moved most structs to the modules they obviously belong to.
2016-11-25 18:35:25 -05:00
colors.cpp
Several tweaks toward making the intermission adaptable to diff sizes.
2016-11-26 00:36:33 -05:00
colors.h
More cleanup.
2016-11-25 18:21:31 -05:00
cutscene.cpp
Fixed some things.
2017-02-04 18:29:44 -05:00
cutscene.h
More cleanup.
2016-11-25 18:21:31 -05:00
defs.h
Prevent screen sizes smaller than 640x480.
2017-03-28 11:03:53 -04:00
engine.cpp
Replaced some uses of sprintf with snprintf.
2018-04-21 10:44:33 -04:00
engine.h
Replaced some uses of sprintf with snprintf.
2018-04-21 10:44:33 -04:00
event.cpp
Fixed lack of braces.
2017-10-19 16:36:35 -04:00
event.h
More cleanup.
2016-11-25 18:21:31 -05:00
explosion.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
explosion.h
More cleanup.
2016-11-25 18:21:31 -05:00
game.cpp
Fixed where mines appear when screen width is larger than 800.
2017-02-05 17:37:22 -05:00
game.h
More work on relativizing positions.
2016-11-26 01:34:54 -05:00
gfx.cpp
Made a change that I think might fix bug #50644 .
2017-03-26 23:52:05 -04:00
gfx.h
Replaced the crappy "drawLine" function with SDL_FillRect.
2017-01-28 00:56:31 -05:00
info.cpp
More cleanup, updated copyright notices.
2017-01-21 23:55:54 -05:00
info.h
More cleanup.
2016-11-25 18:21:31 -05:00
intermission.cpp
Changed the game to use true fullscreen.
2017-02-05 16:40:59 -05:00
intermission.h
Prevent screen sizes smaller than 640x480.
2017-03-28 11:03:53 -04:00
mission.cpp
Changed the game to use true fullscreen.
2017-02-05 16:40:59 -05:00
mission.h
Moved most structs to the modules they obviously belong to.
2016-11-25 18:35:25 -05:00
player.cpp
Changed the game to use true fullscreen.
2017-02-05 16:40:59 -05:00
player.h
More cleanup.
2016-11-25 18:21:31 -05:00
radio.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
radio.h
More cleanup.
2016-11-25 18:21:31 -05:00
renderer.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
renderer.h
More cleanup.
2016-11-25 18:21:31 -05:00
save.cpp
Open files as text, not binary.
2017-03-28 10:35:11 -04:00
save.h
Made it so that the save and options sections work at 640x480.
2017-02-02 17:45:47 -05:00
screen.cpp
Renamed "bRect" to "LinkedRect".
2016-11-25 18:41:55 -05:00
screen.h
Renamed "bRect" to "LinkedRect".
2016-11-25 18:41:55 -05:00
ship.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
ship.h
More cleanup.
2016-11-25 18:21:31 -05:00
shop.cpp
Prevent screen sizes smaller than 640x480.
2017-03-28 11:03:53 -04:00
shop.h
More cleanup.
2016-11-25 18:21:31 -05:00
structs.h
More cleanup, updated copyright notices.
2017-01-21 23:55:54 -05:00
title.cpp
Removed SDL_gfx dependency.
2017-02-20 21:46:35 -05:00
title.h
More cleanup.
2016-11-25 18:21:31 -05:00
weapons.cpp
Finished removing Starfighter.h.
2017-01-25 10:48:29 -05:00
weapons.h
More cleanup.
2016-11-25 18:21:31 -05:00
window.cpp
More cleanup.
2016-11-25 18:21:31 -05:00
window.h
More cleanup.
2016-11-25 18:21:31 -05:00