.. |
Starfighter.cpp
|
Fixed defaulting to "easy" difficulty.
|
2015-02-27 19:52:55 -05:00 |
Starfighter.h
|
Some cleanup, bumped version number.
|
2015-02-27 14:53:23 -05:00 |
ai.cpp
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
ai.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
aliens.cpp
|
Fixed Uranus boss being placed right on top of you.
|
2015-02-28 12:34:48 -05:00 |
aliens.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
audio.cpp
|
Removed Grey Sector. Changed random music selection to always see all of them.
|
2015-02-26 22:30:26 -05:00 |
audio.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
bullets.cpp
|
Some code cleanup.
|
2015-02-28 08:15:53 -05:00 |
bullets.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
cargo.cpp
|
Fixed edges of the screen slowing you down.
|
2015-02-26 23:23:08 -05:00 |
cargo.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
collectable.cpp
|
Completely eliminate the chance of grinding at interceptions.
|
2015-02-28 09:45:26 -05:00 |
collectable.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
comms.cpp
|
Fixed defaulting to "easy" difficulty.
|
2015-02-27 19:52:55 -05:00 |
comms.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
debris.cpp
|
Fixed edges of the screen slowing you down.
|
2015-02-26 23:23:08 -05:00 |
debris.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
defs.h
|
Some cleanup, bumped version number.
|
2015-02-27 14:53:23 -05:00 |
events.cpp
|
Fixed defaulting to "easy" difficulty.
|
2015-02-27 19:52:55 -05:00 |
events.h
|
Removed support for the old cheats.
|
2015-02-27 13:35:47 -05:00 |
explosions.cpp
|
Some code cleanup.
|
2015-02-28 08:15:53 -05:00 |
explosions.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
game.cpp
|
Added some buffs for easy difficulty and some nerfs for nightmare difficulty.
|
2015-02-27 18:11:59 -05:00 |
game.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
globals.cpp
|
Fixed edges of the screen slowing you down.
|
2015-02-26 23:23:08 -05:00 |
globals.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
graphics.cpp
|
Fixed edges of the screen slowing you down.
|
2015-02-26 23:23:08 -05:00 |
graphics.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
init.cpp
|
Some code cleanup.
|
2015-02-28 08:15:53 -05:00 |
init.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
intermission.cpp
|
Some code cleanup.
|
2015-02-28 08:15:53 -05:00 |
intermission.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
loadSave.cpp
|
Some code cleanup.
|
2015-02-28 08:15:53 -05:00 |
loadSave.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
math.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
messages.cpp
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
messages.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
misc.cpp
|
Some code cleanup.
|
2015-02-28 08:15:53 -05:00 |
misc.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
missions.cpp
|
Fixed not being able to complete missions after destroying interceptions.
|
2015-02-28 10:03:27 -05:00 |
missions.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
player.cpp
|
Reduced charger's max charge, make it fire when it reaches max.
|
2015-02-28 08:36:04 -05:00 |
player.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
resources.cpp
|
Corrected bad use of fscanf.
|
2015-02-27 17:59:25 -05:00 |
resources.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
script.cpp
|
Corrected bad use of fscanf.
|
2015-02-27 17:59:25 -05:00 |
script.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
shop.cpp
|
Fixed shop's min rocket ammo for double/micro missiles.
|
2015-02-28 08:47:26 -05:00 |
shop.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
structs.h
|
Fixed edges of the screen slowing you down.
|
2015-02-26 23:23:08 -05:00 |
title.cpp
|
Fixed defaulting to "easy" difficulty.
|
2015-02-27 19:52:55 -05:00 |
title.h
|
Corrected bad use of fscanf.
|
2015-02-27 17:59:25 -05:00 |
weapons.cpp
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |
weapons.h
|
Upgraded to GPLv3.
|
2015-02-26 11:20:36 -05:00 |