.. |
Starfighter.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
Starfighter.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
ai.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
ai.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
aliens.cpp
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Apply patch from Debian fixing several overflows.
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2011-08-24 14:23:02 +02:00 |
aliens.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
audio.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
audio.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
bullets.cpp
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Apply patch from Debian fixing a potential SIGFPE.
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2011-08-24 14:23:29 +02:00 |
bullets.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
cargo.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
cargo.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
classes.h
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Apply patch from Debian fixing several overflows.
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2011-08-24 14:23:02 +02:00 |
collectable.cpp
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Apply patch from Debian fixing several overflows.
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2011-08-24 14:23:02 +02:00 |
collectable.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
comms.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
comms.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
debris.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
debris.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
defs.h
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
events.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
events.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
explosions.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
explosions.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
game.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
game.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
globals.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
globals.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
graphics.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
graphics.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
init.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
init.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
intermission.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
intermission.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
loadSave.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
loadSave.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
messages.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
messages.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
misc.cpp
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Apply patch from Debian fixing several overflows.
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2011-08-24 14:23:02 +02:00 |
misc.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
missions.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
missions.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
player.cpp
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Apply patch from Debian fixing several overflows.
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2011-08-24 14:23:02 +02:00 |
player.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
resources.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
resources.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
script.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
script.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
shop.cpp
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Apply patch from Debian fixing several overflows.
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2011-08-24 14:23:02 +02:00 |
shop.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
structs.h
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No need to typedef structs in C++.
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2011-08-24 14:32:45 +02:00 |
title.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
title.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
unpack.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
unpack.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |
version.h
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
weapons.cpp
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
weapons.h
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SDL header files should be #included in angled brackets.
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2011-08-24 14:28:39 +02:00 |