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Guus Sliepen 931d110692 Fix "random" behaviour of sound, music and fullscreen options.
The state of these options was not only stored in the global config
file, but also in each saved game. When loading a game or clicking on
"continue game" from the title screen, the state of these options would
also be loaded from the save game file. If this changed the state of
sound and music, this would only take effect when starting a mission or
going back to the title screen. If it changed the state of the
fullscreen option, it would never toggle the state, but would
desynchronise the actual state of the window and the fullscreen option.

This is now fixed by moving these options from the currentGame variable
to the engine variable, where they are not in danger of being
overwritten.
2011-08-26 22:48:52 +02:00
code Fix "random" behaviour of sound, music and fullscreen options. 2011-08-26 22:48:52 +02:00
data Import data/ directory. 2011-08-26 14:50:08 +02:00
docs Import of version 1.1 minus music, sound and graphics. 2011-08-24 14:14:44 +02:00
makefile Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00
pack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00
unpack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00