931d110692
The state of these options was not only stored in the global config file, but also in each saved game. When loading a game or clicking on "continue game" from the title screen, the state of these options would also be loaded from the save game file. If this changed the state of sound and music, this would only take effect when starting a mission or going back to the title screen. If it changed the state of the fullscreen option, it would never toggle the state, but would desynchronise the actual state of the window and the fullscreen option. This is now fixed by moving these options from the currentGame variable to the engine variable, where they are not in danger of being overwritten. |
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makefile | ||
pack.py | ||
unpack.py |