68 lines
2.5 KiB
C
68 lines
2.5 KiB
C
/*
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Copyright (C) 2003 Parallel Realities
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Copyright (C) 2011 Guus Sliepen
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Copyright (C) 2015-2019 Julie Marchant <onpon4@riseup.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 3
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GFX_H
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#define GFX_H
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#include "SDL.h"
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#ifndef NOFONT
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#include "SDL_ttf.h"
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#endif
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#include "defs.h"
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#include "structs.h"
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extern SDL_Surface *gfx_unscaledBackground;
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extern SDL_Surface *gfx_background;
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extern SDL_Surface *gfx_sprites[SP_MAX];
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extern SDL_Surface *gfx_faceSprites[FS_MAX];
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extern SDL_Surface *gfx_shipSprites[SS_MAX];
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extern SDL_Surface *gfx_fontSprites[FONT_MAX];
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extern SDL_Surface *gfx_shopSprites[SHOP_S_MAX];
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extern TextObject gfx_textSprites[TS_MAX];
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extern SDL_Surface *gfx_messageBox;
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#ifndef NOFONT
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extern TTF_Font *gfx_unicodeFont;
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#endif
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void gfx_init();
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SDL_Surface *gfx_setTransparent(SDL_Surface *sprite);
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void gfx_blit(SDL_Surface *image, int x, int y, SDL_Surface *dest);
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int gfx_renderString(const char *in, int x, int y, int fontColor, int wrap, SDL_Surface *dest);
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int gfx_unicodeWidth(const char *in);
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int gfx_renderUnicode(const char *in, int x, int y, int fontColor, int wrap, SDL_Surface *dest);
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void gfx_putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
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void gfx_drawCircle(int xc, int yc, int R, SDL_Surface *PIX, int col);
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void gfx_drawRect(SDL_Surface *dest, int x, int y, int w, int h, Uint8 red, Uint8 green, Uint8 blue);
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SDL_Surface *gfx_createSurface(int width, int height);
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SDL_Surface *gfx_createTextSurface(const char *inString, int color);
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void gfx_createTextObject(int index, const char *inString, int x, int y, int fontColor);
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SDL_Surface *gfx_createAlphaRect(int width, int height, Uint8 red, Uint8 green, Uint8 blue);
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void gfx_createMessageBox(SDL_Surface *face, const char *message, int transparent);
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SDL_Surface *gfx_loadImage(const char *filename);
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void gfx_free();
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void gfx_scaleBackground();
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void gfx_loadBackground(const char *filename);
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void gfx_loadSprites();
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void gfx_loadFont();
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#endif
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