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Starfighter.cpp
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Fixed defaulting to "easy" difficulty.
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2015-02-27 19:52:55 -05:00 |
Starfighter.h
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Some cleanup, bumped version number.
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2015-02-27 14:53:23 -05:00 |
ai.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
ai.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
aliens.cpp
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Corrected bad use of fscanf.
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2015-02-27 17:59:25 -05:00 |
aliens.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
audio.cpp
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Removed Grey Sector. Changed random music selection to always see all of them.
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2015-02-26 22:30:26 -05:00 |
audio.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
bullets.cpp
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Money earned from kills now counts toward collection missions.
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2015-02-27 20:09:07 -05:00 |
bullets.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
cargo.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
cargo.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
collectable.cpp
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Don't drop shield bonuses in Nightmare difficulty.
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2015-02-27 22:16:53 -05:00 |
collectable.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
comms.cpp
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Fixed defaulting to "easy" difficulty.
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2015-02-27 19:52:55 -05:00 |
comms.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
debris.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
debris.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
defs.h
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Some cleanup, bumped version number.
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2015-02-27 14:53:23 -05:00 |
events.cpp
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Fixed defaulting to "easy" difficulty.
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2015-02-27 19:52:55 -05:00 |
events.h
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Removed support for the old cheats.
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2015-02-27 13:35:47 -05:00 |
explosions.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
explosions.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
game.cpp
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Added some buffs for easy difficulty and some nerfs for nightmare difficulty.
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2015-02-27 18:11:59 -05:00 |
game.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
globals.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
globals.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
graphics.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
graphics.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
init.cpp
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Corrected bad use of fscanf.
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2015-02-27 17:59:25 -05:00 |
init.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
intermission.cpp
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Remove the Super Charge effect after leaving battle, unless on easy mode.
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2015-02-27 22:03:06 -05:00 |
intermission.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
loadSave.cpp
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Fixed defaulting to "easy" difficulty.
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2015-02-27 19:52:55 -05:00 |
loadSave.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
math.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
messages.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
messages.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
misc.cpp
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Removed choice of targeting systems.
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2015-02-26 18:46:45 -05:00 |
misc.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
missions.cpp
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Removed gameplay option, have different max shield based on difficulty
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2015-02-26 20:52:20 -05:00 |
missions.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
player.cpp
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Always show normal engine when max shield is 1.
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2015-02-27 22:22:27 -05:00 |
player.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
resources.cpp
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Corrected bad use of fscanf.
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2015-02-27 17:59:25 -05:00 |
resources.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
script.cpp
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Corrected bad use of fscanf.
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2015-02-27 17:59:25 -05:00 |
script.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
shop.cpp
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Removed gameplay option, have different max shield based on difficulty
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2015-02-26 20:52:20 -05:00 |
shop.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
structs.h
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
title.cpp
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Fixed defaulting to "easy" difficulty.
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2015-02-27 19:52:55 -05:00 |
title.h
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Corrected bad use of fscanf.
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2015-02-27 17:59:25 -05:00 |
weapons.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
weapons.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |