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Guus Sliepen a1b3da48c1 Fix crash happening on 8 and 16 bit color displays.
Commit f51dbd0669 changed the way of generating
images of ships taking damage, and assumed that the SDL_Surfaces containing the
images were always 24 or 32 bpp. However, SDL will already have converted them
to the display format, so we need to properly handle 8 and 16 bpp as well.
2012-03-09 16:08:31 +01:00
code Fix crash happening on 8 and 16 bit color displays. 2012-03-09 16:08:31 +01:00
data Make the very first cutscene a little bit more interesting. 2012-02-29 14:49:12 +01:00
docs Update copyright notices, bump version to 1.2. 2012-02-26 22:25:57 +01:00
gfx Updated drone and pod graphics. 2011-08-29 11:01:40 +02:00
music Expand "Drums" song. 2012-03-03 15:47:05 +01:00
sound Remove unused "missile2" sound. 2012-03-06 21:53:33 +01:00
makefile Update copyright notices, bump version to 1.2. 2012-02-26 22:25:57 +01:00
pack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00
sources.gfx Updated graphics sources document. 2011-08-27 22:33:38 +02:00
sources.sound Replace maledeath sound by one from OLPC. 2011-09-04 17:14:32 +02:00
unpack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00