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Starfighter.cpp
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Don't call setAllyMessages() anymore.
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2012-03-11 15:10:36 +01:00 |
Starfighter.h
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Flatten Graphics object.
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2011-08-26 23:53:46 +02:00 |
ai.cpp
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Use bitwise operations for flags.
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2011-09-04 14:43:17 +02:00 |
ai.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
aliens.cpp
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Removed several unnecessary (int)s and changed around operations to prevent problems with integer division.
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2012-03-14 11:54:48 -04:00 |
aliens.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
audio.cpp
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Fix compiler warning.
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2012-03-11 15:11:15 +01:00 |
audio.h
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Make audio 48 kHz stereo, pan sound effects.
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2012-03-02 23:00:35 +01:00 |
bullets.cpp
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Make audio 48 kHz stereo, pan sound effects.
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2012-03-02 23:00:35 +01:00 |
bullets.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
cargo.cpp
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Make cargo pods appear again.
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2011-08-27 22:08:08 +02:00 |
cargo.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
collectable.cpp
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Make audio 48 kHz stereo, pan sound effects.
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2012-03-02 23:00:35 +01:00 |
collectable.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
comms.cpp
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Remove useless string initialisation code.
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2012-03-11 15:16:19 +01:00 |
comms.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
debris.cpp
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Make audio 48 kHz stereo, pan sound effects.
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2012-03-02 23:00:35 +01:00 |
debris.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
defs.h
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Prepare menu and save files for configurable difficulty and gameplay mode.
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2012-12-09 16:11:55 +01:00 |
events.cpp
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
events.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
explosions.cpp
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Fix whitespace issues.
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2012-03-11 15:21:38 +01:00 |
explosions.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
game.cpp
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Removed several unnecessary (int)s and changed around operations to prevent problems with integer division.
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2012-03-14 11:54:48 -04:00 |
game.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
globals.cpp
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Fix whitespace issues.
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2012-03-11 15:21:38 +01:00 |
globals.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
graphics.cpp
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Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions.
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2012-03-11 23:16:56 -04:00 |
graphics.h
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Move isOnScreen() to explosions.cpp.
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2011-08-27 00:29:01 +02:00 |
init.cpp
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Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions.
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2012-03-11 23:16:56 -04:00 |
init.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
intermission.cpp
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Removed several unnecessary (int)s and changed around operations to prevent problems with integer division.
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2012-03-14 11:54:48 -04:00 |
intermission.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
loadSave.cpp
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Prepare menu and save files for configurable difficulty and gameplay mode.
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2012-12-09 16:11:55 +01:00 |
loadSave.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
math.h
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Make wrap() functions really wrap.
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2011-08-27 23:30:44 +02:00 |
messages.cpp
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Remove unused string copying code.
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2012-03-11 14:09:04 +01:00 |
messages.h
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Don't call setAllyMessages() anymore.
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2012-03-11 15:10:36 +01:00 |
misc.cpp
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Removed several unnecessary (int)s and changed around operations to prevent problems with integer division.
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2012-03-14 11:54:48 -04:00 |
misc.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
missions.cpp
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Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions.
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2012-03-11 23:16:56 -04:00 |
missions.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
player.cpp
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Removed several unnecessary (int)s and changed around operations to prevent problems with integer division.
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2012-03-14 11:54:48 -04:00 |
player.h
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Reset charge cannon charge and laser heat after each mission.
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2011-08-29 09:10:50 +02:00 |
resources.cpp
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Fix whitespace issues.
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2012-03-11 15:21:38 +01:00 |
resources.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
script.cpp
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Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions.
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2012-03-11 23:16:56 -04:00 |
script.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
shop.cpp
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Remove useless string initialisation code.
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2012-03-11 15:16:19 +01:00 |
shop.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
structs.h
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Prepare menu and save files for configurable difficulty and gameplay mode.
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2012-12-09 16:11:55 +01:00 |
title.cpp
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Fix cursor wrapping in the menus.
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2012-12-09 16:18:30 +01:00 |
title.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |
unpack.cpp
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Remove useless string initialisation code.
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2012-03-11 15:16:19 +01:00 |
unpack.h
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Do not complain about missing music files in the PAK file.
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2012-02-26 22:22:27 +01:00 |
version.h
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Import of version 1.1 minus music, sound and graphics.
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2011-08-24 14:14:44 +02:00 |
weapons.cpp
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Don't overwrite static data files.
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2012-02-27 15:35:56 +01:00 |
weapons.h
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Bring sanity to the header files.
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2011-08-26 21:29:04 +02:00 |