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Guus Sliepen ac71e3d3ec Explicit limits for the maximum amount of rockets.
Put the maximum amount of rockets that can be caried in the description, and
also adjust the amount of rocket pods one has when buying a secondary weapon.
The laser and charge beam will remove all rocket capacity. To soften the blow,
you get at least capacity for 5 rockets when buying homing missile systems,
or 10 when buying normal missile system.
2011-08-29 09:31:16 +02:00
code Explicit limits for the maximum amount of rockets. 2011-08-29 09:31:16 +02:00
data Explicit limits for the maximum amount of rockets. 2011-08-29 09:31:16 +02:00
docs Import of version 1.1 minus music, sound and graphics. 2011-08-24 14:14:44 +02:00
gfx Update Executive Transport and Pluto boss graphics. 2011-08-27 22:13:55 +02:00
sound Add DFSG-compatible replacement sound. 2011-08-28 13:38:27 +02:00
makefile Add "optimise" target which optimises PNG and JPEG files. 2011-08-27 22:37:26 +02:00
pack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00
sources.gfx Updated graphics sources document. 2011-08-27 22:33:38 +02:00
sources.sound Add DFSG-compatible replacement sound. 2011-08-28 13:38:27 +02:00
unpack.py Add pack/unpack utilities. 2011-08-26 14:46:44 +02:00