b28effb17d
Now, rather than powerups being replaced with ammo, their collection effect has been changed from "make the plasma ammo at least 50" to "add the powerup's amount to the plasma ammo" (i.e. powerups are also treated as plasma ammo). This left the initial ammo of a powerup a little low, so to compensate, I increased the collectValue of the transport ship from 30 to 40. Additionally, transport ships now show up in interceptions again, but powerups, when collected, do *not* increase ammo. If you have no ammo at the time, the powerup does nothing. If this happens with the Super Charge, you get a humorous message. |
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