starfighter/code
Guus Sliepen b343805257 Prepare menu and save files for configurable difficulty and gameplay mode. 2012-12-09 16:11:55 +01:00
..
Starfighter.cpp Don't call setAllyMessages() anymore. 2012-03-11 15:10:36 +01:00
Starfighter.h Flatten Graphics object. 2011-08-26 23:53:46 +02:00
ai.cpp Use bitwise operations for flags. 2011-09-04 14:43:17 +02:00
ai.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
aliens.cpp Removed several unnecessary (int)s and changed around operations to prevent problems with integer division. 2012-03-14 11:54:48 -04:00
aliens.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
audio.cpp Fix compiler warning. 2012-03-11 15:11:15 +01:00
audio.h Make audio 48 kHz stereo, pan sound effects. 2012-03-02 23:00:35 +01:00
bullets.cpp Make audio 48 kHz stereo, pan sound effects. 2012-03-02 23:00:35 +01:00
bullets.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
cargo.cpp Make cargo pods appear again. 2011-08-27 22:08:08 +02:00
cargo.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
collectable.cpp Make audio 48 kHz stereo, pan sound effects. 2012-03-02 23:00:35 +01:00
collectable.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
comms.cpp Remove useless string initialisation code. 2012-03-11 15:16:19 +01:00
comms.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
debris.cpp Make audio 48 kHz stereo, pan sound effects. 2012-03-02 23:00:35 +01:00
debris.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
defs.h Prepare menu and save files for configurable difficulty and gameplay mode. 2012-12-09 16:11:55 +01:00
events.cpp Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
events.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
explosions.cpp Fix whitespace issues. 2012-03-11 15:21:38 +01:00
explosions.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
game.cpp Removed several unnecessary (int)s and changed around operations to prevent problems with integer division. 2012-03-14 11:54:48 -04:00
game.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
globals.cpp Fix whitespace issues. 2012-03-11 15:21:38 +01:00
globals.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
graphics.cpp Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions. 2012-03-11 23:16:56 -04:00
graphics.h Move isOnScreen() to explosions.cpp. 2011-08-27 00:29:01 +02:00
init.cpp Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions. 2012-03-11 23:16:56 -04:00
init.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
intermission.cpp Removed several unnecessary (int)s and changed around operations to prevent problems with integer division. 2012-03-14 11:54:48 -04:00
intermission.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
loadSave.cpp Prepare menu and save files for configurable difficulty and gameplay mode. 2012-12-09 16:11:55 +01:00
loadSave.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
math.h Make wrap() functions really wrap. 2011-08-27 23:30:44 +02:00
messages.cpp Remove unused string copying code. 2012-03-11 14:09:04 +01:00
messages.h Don't call setAllyMessages() anymore. 2012-03-11 15:10:36 +01:00
misc.cpp Removed several unnecessary (int)s and changed around operations to prevent problems with integer division. 2012-03-14 11:54:48 -04:00
misc.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
missions.cpp Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions. 2012-03-11 23:16:56 -04:00
missions.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
player.cpp Removed several unnecessary (int)s and changed around operations to prevent problems with integer division. 2012-03-14 11:54:48 -04:00
player.h Reset charge cannon charge and laser heat after each mission. 2011-08-29 09:10:50 +02:00
resources.cpp Fix whitespace issues. 2012-03-11 15:21:38 +01:00
resources.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
script.cpp Replaces many hard-coded numbers with references to screen->w and screen->h and adds the constants screenWidth, screenHeight, and viewBorder. This is a step towards supporting multiple resolutions. 2012-03-11 23:16:56 -04:00
script.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
shop.cpp Remove useless string initialisation code. 2012-03-11 15:16:19 +01:00
shop.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
structs.h Prepare menu and save files for configurable difficulty and gameplay mode. 2012-12-09 16:11:55 +01:00
title.cpp Prepare menu and save files for configurable difficulty and gameplay mode. 2012-12-09 16:11:55 +01:00
title.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00
unpack.cpp Remove useless string initialisation code. 2012-03-11 15:16:19 +01:00
unpack.h Do not complain about missing music files in the PAK file. 2012-02-26 22:22:27 +01:00
version.h Import of version 1.1 minus music, sound and graphics. 2011-08-24 14:14:44 +02:00
weapons.cpp Don't overwrite static data files. 2012-02-27 15:35:56 +01:00
weapons.h Bring sanity to the header files. 2011-08-26 21:29:04 +02:00