..
Starfighter.cpp
Replaced all bools with ints.
2016-11-19 11:43:50 -05:00
Starfighter.h
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00
alien.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
alien.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
audio.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
audio.h
More cleanup.
2016-11-16 19:43:03 -05:00
bullet.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
bullet.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
cargo.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
cargo.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
collectable.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
collectable.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
colors.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
colors.h
More cleanup.
2016-11-16 19:43:03 -05:00
cutscene.cpp
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
cutscene.h
More cleanup.
2016-11-16 19:43:03 -05:00
defs.h
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00
engine.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
engine.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
event.cpp
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
event.h
More cleanup.
2016-11-16 19:43:03 -05:00
explosion.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
explosion.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
game.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
game.h
Replaced all bools with ints.
2016-11-19 11:43:50 -05:00
gfx.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
gfx.h
More cleanup.
2016-11-16 19:43:03 -05:00
info.cpp
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
info.h
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
intermission.cpp
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00
intermission.h
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00
mission.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
mission.h
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00
player.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
player.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
radio.cpp
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
radio.h
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
renderer.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
renderer.h
More cleanup.
2016-11-16 19:43:03 -05:00
resources.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
resources.h
More cleanup.
2016-11-16 19:43:03 -05:00
save.cpp
Cleaned up the "missions" module, renamed to "mission".
2016-11-25 12:29:15 -05:00
save.h
More cleanup.
2016-11-16 19:43:03 -05:00
screen.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
screen.h
More cleanup.
2016-11-16 19:43:03 -05:00
ship.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
ship.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
shop.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
shop.h
More cleanup.
2016-11-16 19:43:03 -05:00
structs.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
title.cpp
Reorganized "misc.cpp".
2016-11-22 21:16:49 -05:00
title.h
Removed the intro text.
2016-11-16 19:46:42 -05:00
weapons.cpp
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
weapons.h
Renamed the "object" and "collectables" structs.
2016-11-25 12:37:26 -05:00
window.cpp
More cleanup.
2016-11-16 19:43:03 -05:00
window.h
More cleanup.
2016-11-16 19:43:03 -05:00