From 1fbf31e56c535d71d3047ade43c75be1ead9a7ea Mon Sep 17 00:00:00 2001 From: Steve Date: Mon, 14 Mar 2016 17:55:09 +0000 Subject: [PATCH] Don't check spawners if player is dead. --- src/battle/battle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle/battle.c b/src/battle/battle.c index 522964c..bde30ff 100644 --- a/src/battle/battle.c +++ b/src/battle/battle.c @@ -141,8 +141,6 @@ static void doBattle(void) doStars(ssx, ssy); doBullets(); - - doSpawners(); doEntities(); @@ -154,6 +152,8 @@ static void doBattle(void) if (player != NULL) { + doSpawners(); + doLocations(); doMessageBox();