Health bars should be green for player-align craft.

This commit is contained in:
Steve 2016-05-10 09:59:39 +01:00
parent e631133983
commit 2198db980b
1 changed files with 3 additions and 3 deletions

View File

@ -196,7 +196,7 @@ void doEntities(void)
if (e->type == ET_FIGHTER || e->type == ET_CAPITAL_SHIP) if (e->type == ET_FIGHTER || e->type == ET_CAPITAL_SHIP)
{ {
if (e->side == SIDE_ALLIES) if (e->side == player->side)
{ {
numAllies++; numAllies++;
@ -430,7 +430,7 @@ static void drawHealthBar(Entity *e)
r.w = 32; r.w = 32;
r.h = 1; r.h = 1;
if (e->side == SIDE_ALLIES || e->flags & EF_FRIENDLY_HEALTH_BAR) if (e->side == player->side || e->flags & EF_FRIENDLY_HEALTH_BAR)
{ {
SDL_SetRenderDrawColor(app.renderer, 0, 128, 0, 255); SDL_SetRenderDrawColor(app.renderer, 0, 128, 0, 255);
} }
@ -443,7 +443,7 @@ static void drawHealthBar(Entity *e)
r.w = 32 * (e->health * 1.0f / e->maxHealth); r.w = 32 * (e->health * 1.0f / e->maxHealth);
if (e->side == SIDE_ALLIES || e->flags & EF_FRIENDLY_HEALTH_BAR) if (e->side == player->side || e->flags & EF_FRIENDLY_HEALTH_BAR)
{ {
SDL_SetRenderDrawColor(app.renderer, 0, 255, 0, 255); SDL_SetRenderDrawColor(app.renderer, 0, 255, 0, 255);
} }