diff --git a/src/battle/hud.c b/src/battle/hud.c index cdbf1b5..edba26e 100644 --- a/src/battle/hud.c +++ b/src/battle/hud.c @@ -625,6 +625,11 @@ static void drawSuspicionLevel(void) } SDL_RenderFillRect(app.renderer, &r); + + if (dev.debug) + { + drawText(r.x + r.w + 7, SCREEN_HEIGHT - 57, 12, TA_LEFT, colors.white, "%d", (battle.suspicionLevel / 10)); + } } void resetHud(void) diff --git a/src/battle/hud.h b/src/battle/hud.h index b67c9b8..0b0b032 100644 --- a/src/battle/hud.h +++ b/src/battle/hud.h @@ -39,5 +39,6 @@ extern int jumpgateEnabled(void); extern App app; extern Battle battle; extern Colors colors; +extern Dev dev; extern Entity *player; extern Game game;