diff --git a/makefile b/makefile
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--- a/makefile
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# cleaning everything that can be automatically recreated with "make".
clean:
- $(RM) $(OBJS) $(PROG) $(SERVEROBJS) $(SERVER)
+ $(RM) $(OBJS) $(PROG)
diff --git a/manual/galaxy.png b/manual/galaxy.png
new file mode 100644
index 0000000..2246f4f
Binary files /dev/null and b/manual/galaxy.png differ
diff --git a/manual/index.html b/manual/index.html
index 4027bad..bd397cb 100644
--- a/manual/index.html
+++ b/manual/index.html
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TBFTSS - The Pandoran War
-The Battle for the Solar System
-The Pandoran War
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Last updated: 30 Oct 2015
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+Table of Contents
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Introduction
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Quit - Exit the game
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Galactic Map
This is the main mission select screen. Here, you can move around and select star systems in which to undertake missions. Star Systems that have missions will emit red circles at regular intervals. Yellow circles will be emitted by star systems that have no active missions, but still have challenges that can be attempted. Green circles will emit from system that have missions and changes that are 100% completed. You may replay any of these missions, at any time.
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+ - Mission indicator arrow - points in the direction of star systems with missions that are currently off screen.
+ - Number of completed and total missions.
+ - Number of completed and total challenges.
+ - A star system.
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+ - Blue: CSN star system.
+ - White: Independent star system.
+ - Red: Pandoran-occupied star system.
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+ - System select reticle.
+ - Star system detail - shows details of the currently selected system.
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Controls
Arrow keys | Scroll galactic map |
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The Star System view shows a list of missions available for that star system. Missions must be played sequentially, with the next available mission being highlighted in yellow. The right-hand side of the star system view displays an overview of the mission, including the class of craft the player will be piloting, and the name of the pilot and their squadron.
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+ - Star system name, and completed / total missions.
+ - Available mission list.
+ - Mission name (White: complete, Yellow: incomplete).
+ - Mission detail.
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-Controls
+Controls
Arrow keys | Scroll galactic map |
Return | Select Star System |
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Each mission has various objectives that the player must finish in order to complete the mission successfully. The mission ends when the player either successfully completes all the objectives, or is killed. Note: there is no friendly fire between those on the same side (in other words, you need not worry about firing upon your team mates, or them hitting you - no damage will be taken).
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+ - Player armour and shield.
+ - Selected weapon.
+ - Number of missiles.
+ - Target armour and shield.
+ - Distances to target and mission objectives.
+ - Messages.
+ - Radar
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+ - Green: friendly unit.
+ - Yellow: current target.
+ - Red: enemy unit.
+ - White: mission target.
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+ - Number of allied craft.
+ - Number of complete / total objectives.
+ - Number of opposing craft.
+ - Player
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+ - Red arrow: points in direction of current target.
+ - Green arrow: points in direction of mission objective.
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+ - Current target (boxed in red).
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Controls
Left arrow | Rotate anti-clockwise |
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See the LICENSE and README.md files that came with this game for information on the various copyrights of the source code, graphics, sound, and data. Additionally, you may visit https://github.com/stephenjsweeney/tbftss to get the source code itself, and view the files there.
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