From 3f24761afc26173e624c8e09e0b8f1de439c7ec7 Mon Sep 17 00:00:00 2001 From: Steve Date: Sun, 8 May 2016 19:00:54 +0100 Subject: [PATCH] Don't retreat units. --- src/challenges/challenges.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/challenges/challenges.c b/src/challenges/challenges.c index 853a078..8af293f 100644 --- a/src/challenges/challenges.c +++ b/src/challenges/challenges.c @@ -483,10 +483,6 @@ static void completeChallenge(void) game.stats[STAT_CHALLENGES_COMPLETED]++; - retreatAllies(); - - retreatEnemies(); - player->flags |= EF_IMMORTAL; awardStatsTrophies(); @@ -501,10 +497,6 @@ static void failChallenge(void) battle.missionFinishedTimer = FPS; selectWidget("retry", "battleLost"); - retreatAllies(); - - retreatEnemies(); - player->flags |= EF_IMMORTAL; if (alreadyPassed())