diff --git a/data/trophies/trophies.json b/data/trophies/trophies.json index 347171e..9155b27 100644 --- a/data/trophies/trophies.json +++ b/data/trophies/trophies.json @@ -211,10 +211,10 @@ { "id" : "EVADE", "title" : "Missed, you f**kers!", - "description" : "Evade 50 missiles", + "description" : "Evade 10 missiles", "value" : "TROPHY_BRONZE", "stat" : "STAT_MISSILES_EVADED", - "statValue" : 50, + "statValue" : 10, "hidden" : 1 }, { diff --git a/src/battle/bullets.c b/src/battle/bullets.c index 193b73a..9fa27e1 100644 --- a/src/battle/bullets.c +++ b/src/battle/bullets.c @@ -320,8 +320,6 @@ static void huntTarget(Bullet *b) b->life = 0; addMissileExplosion(b); playBattleSound(SND_EXPLOSION_1, b->x, b->y); - - battle.stats[STAT_MISSILES_EVADED]++; } } else