From 5a09e2a63e3d13d78e5d608c2eb39f413f5c5f58 Mon Sep 17 00:00:00 2001 From: Steve Date: Mon, 1 Aug 2016 11:01:33 +0100 Subject: [PATCH] Tidied headers. --- src/battle/effects.h | 1 - src/battle/player.h | 1 - 2 files changed, 2 deletions(-) diff --git a/src/battle/effects.h b/src/battle/effects.h index 56ebec0..e4aa381 100644 --- a/src/battle/effects.h +++ b/src/battle/effects.h @@ -24,7 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern void blitScaled(SDL_Texture *texture, int x, int y, int w, int h, int center); extern SDL_Texture *getTexture(char *name); -extern void blit(SDL_Texture *t, int x, int y, int center); extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2); extern void *resize(void *array, int oldSize, int newSize); extern int isOnBattleScreen(int x, int y, int w, int h); diff --git a/src/battle/player.h b/src/battle/player.h index 071ff89..699551a 100644 --- a/src/battle/player.h +++ b/src/battle/player.h @@ -52,5 +52,4 @@ extern Battle battle; extern Colors colors; extern Dev dev; extern Entity *player; -extern Entity *self; extern Game game;