From 633cd7a9ff792cf24c162adff40542f284a4e846 Mon Sep 17 00:00:00 2001 From: Steve Date: Sun, 4 Jun 2017 09:31:36 +0100 Subject: [PATCH] Null player target when switching fighters. --- src/battle/player.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/battle/player.c b/src/battle/player.c index 3a3f29e..bce5b71 100644 --- a/src/battle/player.c +++ b/src/battle/player.c @@ -91,6 +91,8 @@ void initPlayer(void) player->flags |= EF_NO_HEALTH_BAR; player->flags &= ~EF_IMMORTAL; + player->target = NULL; + game.stats[STAT_EPIC_KILL_STREAK] = MAX(game.stats[STAT_EPIC_KILL_STREAK], battle.stats[STAT_EPIC_KILL_STREAK]); battle.stats[STAT_EPIC_KILL_STREAK] = 0;