diff --git a/src/battle/entities.c b/src/battle/entities.c index 34d7186..a1a04a8 100644 --- a/src/battle/entities.c +++ b/src/battle/entities.c @@ -270,10 +270,10 @@ static void drawTargetRects(Entity *e) if ((e == battle.missionTarget || e->flags & EF_MISSION_TARGET) && (e->flags & EF_NO_MT_BOX) == 0) { - r.x = e->x - (size / 2) - battle.camera.x - 2; - r.y = e->y - (size / 2) - battle.camera.y - 2; - r.w = size + 4; - r.h = size + 4; + r.x = e->x - (size / 2) - battle.camera.x - 4; + r.y = e->y - (size / 2) - battle.camera.y - 4; + r.w = size + 8; + r.h = size + 8; SDL_SetRenderDrawColor(app.renderer, 0, 255, 0, 255); SDL_RenderDrawRect(app.renderer, &r);