diff --git a/src/battle/effects.c b/src/battle/effects.c index 9fb123b..eb63469 100644 --- a/src/battle/effects.c +++ b/src/battle/effects.c @@ -492,8 +492,9 @@ void addShieldSplinterEffect(Entity *ent) e->dx *= 0.1; e->dy = rand() % 64 - rand() % 64; e->dy *= 0.1; - - e->a = 255; + e->a = 128; + + e->health = e->a; setRandomShieldHue(e); }