diff --git a/src/battle/ai.c b/src/battle/ai.c index fd6a10a..03e6ac1 100644 --- a/src/battle/ai.c +++ b/src/battle/ai.c @@ -366,7 +366,7 @@ static void preAttack(void) self->reload = FPS; /* don't constantly fire rockets like normal guns */ - if (rand() % 5) + if (rand() % 3) { self->action = doAI; }