Waypoint challenge updates.

This commit is contained in:
Steve 2016-03-04 22:59:16 +00:00
parent 599c4fc338
commit 7979b175a2
9 changed files with 76 additions and 71 deletions

View File

@ -14,18 +14,19 @@
}, },
"challenge" : { "challenge" : {
"waypointLimit" : 5, "waypointLimit" : 5,
"timeLimit" : 120,
"challenges" : [ "challenges" : [
{ {
"type" : "CHALLENGE_TIME", "type" : "CHALLENGE_TIME",
"value" : 60 "value" : 80
},
{
"type" : "CHALLENGE_TIME",
"value" : 90
}, },
{ {
"type" : "CHALLENGE_TIME", "type" : "CHALLENGE_TIME",
"value" : 120 "value" : 120
},
{
"type" : "CHALLENGE_ARMOUR",
"value" : 100
} }
] ]
}, },
@ -33,34 +34,46 @@
{ {
"groupName" : "RT1", "groupName" : "RT1",
"types" : "Rocket Turret", "types" : "Rocket Turret",
"x" : 35, "x" : 30,
"y" : 15, "y" : 30,
"side" : "SIDE_REBEL", "side" : "SIDE_REBEL",
"active" : 0 "scatter" : 1000,
"number" : 2
},
{
"groupName" : "RT1",
"types" : "Rocket Turret",
"x" : 30,
"y" : 20,
"side" : "SIDE_REBEL",
"scatter" : 1000,
"number" : 2
}, },
{ {
"groupName" : "RT2", "groupName" : "RT2",
"types" : "Rocket Turret", "types" : "Rocket Turret",
"x" : 15, "x" : 20,
"y" : 15, "y" : 20,
"side" : "SIDE_REBEL", "side" : "SIDE_REBEL",
"active" : 0 "scatter" : 1000,
"number" : 2
}, },
{ {
"groupName" : "RT3", "groupName" : "RT3",
"types" : "Rocket Turret", "types" : "Rocket Turret",
"x" : 15, "x" : 20,
"y" : 35, "y" : 30,
"side" : "SIDE_REBEL", "side" : "SIDE_REBEL",
"active" : 0 "scatter" : 1000,
} "number" : 2
},
{ {
"groupName" : "RT4", "groupName" : "RT4",
"types" : "Rocket Turret", "types" : "Rocket Turret",
"x" : 25, "x" : 25,
"y" : 25, "y" : 25,
"side" : "SIDE_REBEL", "side" : "SIDE_REBEL",
"scatter" : 500, "scatter" : 1000,
"number" : 2, "number" : 2,
"active" : 0 "active" : 0
} }
@ -68,26 +81,26 @@
"entities" : [ "entities" : [
{ {
"type" : "ET_WAYPOINT", "type" : "ET_WAYPOINT",
"x" : 35, "x" : 30,
"y" : 35, "y" : 30,
"active" : 0 "active" : 0
}, },
{ {
"type" : "ET_WAYPOINT", "type" : "ET_WAYPOINT",
"x" : 35, "x" : 30,
"y" : 15, "y" : 20,
"active" : 0 "active" : 0
}, },
{ {
"type" : "ET_WAYPOINT", "type" : "ET_WAYPOINT",
"x" : 15, "x" : 20,
"y" : 15, "y" : 20,
"active" : 0 "active" : 0
}, },
{ {
"type" : "ET_WAYPOINT", "type" : "ET_WAYPOINT",
"x" : 15, "x" : 20,
"y" : 35, "y" : 30,
"active" : 0 "active" : 0
}, },
{ {
@ -98,24 +111,6 @@
} }
], ],
"script" : [ "script" : [
{
"function" : "Waypoint #1",
"lines" : [
"ACTIVATE_ENTITY_GROUPS RT1"
]
},
{
"function" : "Waypoint #2",
"lines" : [
"ACTIVATE_ENTITY_GROUPS RT2"
]
},
{
"function" : "Waypoint #3",
"lines" : [
"ACTIVATE_ENTITY_GROUPS RT3"
]
},
{ {
"function" : "Waypoint #4", "function" : "Waypoint #4",
"lines" : [ "lines" : [

View File

@ -67,6 +67,8 @@ static void think(void)
runScriptFunction(self->name); runScriptFunction(self->name);
activateNextWaypoint(self->id); activateNextWaypoint(self->id);
battle.stats[STAT_WAYPOINTS_VISITED]++;
} }
} }

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@ -32,6 +32,7 @@ static void updateChallenges(void);
static char *getFormattedChallengeDescription(const char *format, ...); static char *getFormattedChallengeDescription(const char *format, ...);
char *getChallengeDescription(Challenge *c); char *getChallengeDescription(Challenge *c);
static int hasFailedAllChallenges(void); static int hasFailedAllChallenges(void);
static int challengeFinished(void);
static void printStats(void); static void printStats(void);
static char descriptionBuffer[MAX_DESCRIPTION_LENGTH]; static char descriptionBuffer[MAX_DESCRIPTION_LENGTH];
@ -54,7 +55,6 @@ void initChallenges(void)
challengeDescription[CHALLENGE_LOSSES] = _("Do not lose more than %d team mates"); challengeDescription[CHALLENGE_LOSSES] = _("Do not lose more than %d team mates");
challengeDescription[CHALLENGE_PLAYER_KILLS] = _("Take down %d enemy targets"); challengeDescription[CHALLENGE_PLAYER_KILLS] = _("Take down %d enemy targets");
challengeDescription[CHALLENGE_DISABLE] = _("Disable %d or more enemy fighters"); challengeDescription[CHALLENGE_DISABLE] = _("Disable %d or more enemy fighters");
challengeDescription[CHALLENGE_TIME_MINS] = _("Complete challenge in %d minutes or less");
tail = &game.challengeMissionHead; tail = &game.challengeMissionHead;
@ -78,7 +78,7 @@ void doChallenges(void)
{ {
if (game.currentMission->challengeData.isChallenge && battle.status == MS_IN_PROGRESS) if (game.currentMission->challengeData.isChallenge && battle.status == MS_IN_PROGRESS)
{ {
if (game.currentMission->challengeData.timeLimit > 0 && battle.stats[STAT_TIME] >= game.currentMission->challengeData.timeLimit) if (challengeFinished())
{ {
updateChallenges(); updateChallenges();
@ -91,17 +91,35 @@ void doChallenges(void)
completeChallenge(); completeChallenge();
} }
} }
/* disabled enemies count as killed during challenges - not player exclusive, but no need to worry about AI contributions here */
if (game.currentMission->challengeData.killLimit > 0 && (battle.stats[STAT_ENEMIES_KILLED_PLAYER] + battle.stats[STAT_ENEMIES_DISABLED]) >= game.currentMission->challengeData.killLimit)
{
updateChallenges();
completeChallenge();
}
} }
} }
static int challengeFinished(void)
{
if (game.currentMission->challengeData.timeLimit > 0 && battle.stats[STAT_TIME] >= game.currentMission->challengeData.timeLimit)
{
return 1;
}
/* disabled enemies count as killed during challenges - not player exclusive, but no need to worry about AI contributions here */
if (game.currentMission->challengeData.killLimit > 0 && (battle.stats[STAT_ENEMIES_KILLED_PLAYER] + battle.stats[STAT_ENEMIES_DISABLED]) >= game.currentMission->challengeData.killLimit)
{
return 1;
}
if (game.currentMission->challengeData.waypointLimit > 0 && battle.stats[STAT_WAYPOINTS_VISITED] >= game.currentMission->challengeData.waypointLimit)
{
return 1;
}
if (game.currentMission->challengeData.itemLimit > 0 && battle.stats[STAT_ITEMS_COLLECTED] >= game.currentMission->challengeData.itemLimit)
{
return 1;
}
return 0;
}
static int hasFailedAllChallenges(void) static int hasFailedAllChallenges(void)
{ {
int i; int i;
@ -136,7 +154,6 @@ static void updateChallenges(void)
switch (c->type) switch (c->type)
{ {
case CHALLENGE_TIME: case CHALLENGE_TIME:
case CHALLENGE_TIME_MINS:
updateTimeChallenge(c); updateTimeChallenge(c);
break; break;
@ -195,21 +212,9 @@ static void printStats(void)
static void updateTimeChallenge(Challenge *c) static void updateTimeChallenge(Challenge *c)
{ {
switch (c->type) if (battle.stats[STAT_TIME] / FPS < c->value)
{ {
case CHALLENGE_TIME: c->passed = 1;
if (battle.stats[STAT_TIME] / FPS < c->value)
{
c->passed = 1;
}
break;
case CHALLENGE_TIME_MINS:
if ((battle.stats[STAT_TIME] / FPS) / 60 < c->value)
{
c->passed = 1;
}
break;
} }
} }

View File

@ -30,6 +30,7 @@ extern char *getLookupName(char *prefix, long num);
extern char *timeToString(long millis, int showHours); extern char *timeToString(long millis, int showHours);
extern int getPercent(float current, float total); extern int getPercent(float current, float total);
extern void updateAccuracyStats(unsigned int *stats); extern void updateAccuracyStats(unsigned int *stats);
extern char *timeToString(long millis, int showHours);
extern Dev dev; extern Dev dev;
extern Battle battle; extern Battle battle;

View File

@ -287,7 +287,6 @@ enum
CHALLENGE_LOSSES, CHALLENGE_LOSSES,
CHALLENGE_PLAYER_KILLS, CHALLENGE_PLAYER_KILLS,
CHALLENGE_DISABLE, CHALLENGE_DISABLE,
CHALLENGE_TIME_MINS,
CHALLENGE_MAX CHALLENGE_MAX
}; };
@ -323,6 +322,7 @@ enum
STAT_SHUTTLE, STAT_SHUTTLE,
STAT_NUM_TOWED, STAT_NUM_TOWED,
STAT_ITEMS_COLLECTED, STAT_ITEMS_COLLECTED,
STAT_WAYPOINTS_VISITED,
STAT_EPIC_KILL_STREAK, STAT_EPIC_KILL_STREAK,
STAT_CAPITAL_SHIPS_DESTROYED, STAT_CAPITAL_SHIPS_DESTROYED,
STAT_CAPITAL_SHIPS_LOST, STAT_CAPITAL_SHIPS_LOST,

View File

@ -77,7 +77,7 @@ Mission *loadMissionMeta(char *filename)
{ {
mission->challengeData.isChallenge = 1; mission->challengeData.isChallenge = 1;
mission->challengeData.timeLimit = getJSONValue(node, "timeLimit", 0); mission->challengeData.timeLimit = getJSONValue(node, "timeLimit", 0) * FPS;
mission->challengeData.killLimit = getJSONValue(node, "killLimit", 0); mission->challengeData.killLimit = getJSONValue(node, "killLimit", 0);
mission->challengeData.waypointLimit = getJSONValue(node, "waypointLimit", 0); mission->challengeData.waypointLimit = getJSONValue(node, "waypointLimit", 0);
mission->challengeData.noMissiles = getJSONValue(node, "noMissiles", 0); mission->challengeData.noMissiles = getJSONValue(node, "noMissiles", 0);

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@ -64,6 +64,7 @@ void initStats(void)
statDescription[STAT_NUM_TOWED] = _("Craft Towed"); statDescription[STAT_NUM_TOWED] = _("Craft Towed");
statDescription[STAT_ITEMS_COLLECTED] = _("Items Collected"); statDescription[STAT_ITEMS_COLLECTED] = _("Items Collected");
statDescription[STAT_EPIC_KILL_STREAK] = _("Longest Epic Kill Streak"); statDescription[STAT_EPIC_KILL_STREAK] = _("Longest Epic Kill Streak");
statDescription[STAT_WAYPOINTS_VISITED] = _("Waypoints Visited");
statDescription[STAT_CAPITAL_SHIPS_DESTROYED] = _("Capital Ships Destroyed"); statDescription[STAT_CAPITAL_SHIPS_DESTROYED] = _("Capital Ships Destroyed");
statDescription[STAT_CAPITAL_SHIPS_LOST] = _("Capital Ships Lost"); statDescription[STAT_CAPITAL_SHIPS_LOST] = _("Capital Ships Lost");
statDescription[STAT_TIME] = _("Time Played"); statDescription[STAT_TIME] = _("Time Played");

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@ -247,6 +247,7 @@ typedef struct {
int killLimit; int killLimit;
int lossLimit; int lossLimit;
int itemLimit; int itemLimit;
int waypointLimit;
int noMissiles; int noMissiles;
int noBoost; int noBoost;
int noECM; int noECM;

View File

@ -130,7 +130,6 @@ void initLookups(void)
addLookup("CHALLENGE_LOSSES", CHALLENGE_LOSSES); addLookup("CHALLENGE_LOSSES", CHALLENGE_LOSSES);
addLookup("CHALLENGE_PLAYER_KILLS", CHALLENGE_PLAYER_KILLS); addLookup("CHALLENGE_PLAYER_KILLS", CHALLENGE_PLAYER_KILLS);
addLookup("CHALLENGE_DISABLE", CHALLENGE_DISABLE); addLookup("CHALLENGE_DISABLE", CHALLENGE_DISABLE);
addLookup("CHALLENGE_TIME_MINS", CHALLENGE_TIME_MINS);
addLookup("STAT_PERCENT_COMPLETE", STAT_PERCENT_COMPLETE); addLookup("STAT_PERCENT_COMPLETE", STAT_PERCENT_COMPLETE);
addLookup("STAT_MISSIONS_STARTED", STAT_MISSIONS_STARTED); addLookup("STAT_MISSIONS_STARTED", STAT_MISSIONS_STARTED);
@ -162,6 +161,7 @@ void initLookups(void)
addLookup("STAT_SHUTTLE", STAT_SHUTTLE); addLookup("STAT_SHUTTLE", STAT_SHUTTLE);
addLookup("STAT_NUM_TOWED", STAT_NUM_TOWED); addLookup("STAT_NUM_TOWED", STAT_NUM_TOWED);
addLookup("STAT_ITEMS_COLLECTED", STAT_ITEMS_COLLECTED); addLookup("STAT_ITEMS_COLLECTED", STAT_ITEMS_COLLECTED);
addLookup("STAT_WAYPOINTS_VISITED", STAT_WAYPOINTS_VISITED);
addLookup("STAT_EPIC_KILL_STREAK", STAT_EPIC_KILL_STREAK); addLookup("STAT_EPIC_KILL_STREAK", STAT_EPIC_KILL_STREAK);
addLookup("STAT_CAPITAL_SHIPS_DESTROYED", STAT_CAPITAL_SHIPS_DESTROYED); addLookup("STAT_CAPITAL_SHIPS_DESTROYED", STAT_CAPITAL_SHIPS_DESTROYED);
addLookup("STAT_CAPITAL_SHIPS_LOST", STAT_CAPITAL_SHIPS_LOST); addLookup("STAT_CAPITAL_SHIPS_LOST", STAT_CAPITAL_SHIPS_LOST);