From 7a23a9b6b31329a7adb70f9fc6375e36f31b9a75 Mon Sep 17 00:00:00 2001 From: Steve Date: Wed, 11 Nov 2015 22:34:00 +0000 Subject: [PATCH] Remove ALIVE_ESCAPED entities. --- src/battle/entities.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle/entities.c b/src/battle/entities.c index 5d6b21d..514a700 100644 --- a/src/battle/entities.c +++ b/src/battle/entities.c @@ -95,7 +95,7 @@ void doEntities(void) e->x += e->dx; e->y += e->dy; - if (e->alive == ALIVE_DEAD) + if (e->alive == ALIVE_DEAD || e->alive == ALIVE_ESCAPED) { if (e == battle.entityTail) {