From 7ebfa8020feb10d36f64422c5a323c480369b7ba Mon Sep 17 00:00:00 2001 From: Steve Date: Wed, 4 May 2016 17:22:02 +0100 Subject: [PATCH] Must _not_ be a challenge mission. --- src/game/trophies.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/trophies.c b/src/game/trophies.c index d42fa20..3759bfc 100644 --- a/src/game/trophies.c +++ b/src/game/trophies.c @@ -461,7 +461,7 @@ void awardPostMissionTrophies(void) /* * Must be a non-challenge mission, a fighter-type (has guns and missiles), must not be Sol, and must not have fired any shots or missiles */ - if (game.currentMission->challengeData.isChallenge && player->guns[0].type && player->missiles && strcmp(game.selectedStarSystem, "Sol") && !battle.stats[STAT_SHOTS_FIRED] && !battle.stats[STAT_MISSILES_FIRED]) + if (!game.currentMission->challengeData.isChallenge && player->guns[0].type && player->missiles && strcmp(game.selectedStarSystem, "Sol") && !battle.stats[STAT_SHOTS_FIRED] && !battle.stats[STAT_MISSILES_FIRED]) { awardTrophy("PACIFIST"); }