diff --git a/src/battle/ai.c b/src/battle/ai.c index e60ff0a..5215121 100644 --- a/src/battle/ai.c +++ b/src/battle/ai.c @@ -609,7 +609,7 @@ static int isSurrendering(void) if (rand() % 100 > chance) { - self->aiActionTime = FPS * 2; + self->aiActionTime = FPS * 3; self->aiFlags |= AIF_AVOIDS_COMBAT; self->aiFlags |= AIF_SURRENDERING;