From 997574dbf366773394569a98032875e6d08cb1c2 Mon Sep 17 00:00:00 2001 From: Steve Date: Wed, 25 May 2016 09:43:39 +0100 Subject: [PATCH] 3 second leeway for killing a surrendering target. --- src/battle/ai.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle/ai.c b/src/battle/ai.c index e60ff0a..5215121 100644 --- a/src/battle/ai.c +++ b/src/battle/ai.c @@ -609,7 +609,7 @@ static int isSurrendering(void) if (rand() % 100 > chance) { - self->aiActionTime = FPS * 2; + self->aiActionTime = FPS * 3; self->aiFlags |= AIF_AVOIDS_COMBAT; self->aiFlags |= AIF_SURRENDERING;