From 9e35c449100abe8910a0ed160eb47a177857397a Mon Sep 17 00:00:00 2001 From: Steve Date: Tue, 3 May 2016 15:40:43 +0100 Subject: [PATCH] Use dark text colours for unearned trophies. --- src/game/trophies.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/game/trophies.c b/src/game/trophies.c index f9db617..0fd7396 100644 --- a/src/game/trophies.c +++ b/src/game/trophies.c @@ -172,9 +172,9 @@ void drawTrophies(void) blitRotated(sparkle, x + 32, y + 32, -sparkleAngle); blitScaled(trophyIcons[t->value], x, y, 64, 64); - drawText(x + 85, y - 10, 20, TA_LEFT, colors.white, t->title); - drawText(x + 85, y + 20, 18, TA_LEFT, colors.lightGrey, t->description); - drawText(x + 85, y + 48, 18, TA_LEFT, colors.lightGrey, t->awardDateStr); + drawText(x + 85, y - 10, 20, TA_LEFT, colors.yellow, t->title); + drawText(x + 85, y + 20, 18, TA_LEFT, colors.white, t->description); + drawText(x + 85, y + 48, 18, TA_LEFT, colors.white, t->awardDateStr); } else { @@ -182,9 +182,9 @@ void drawTrophies(void) if (!t->hidden) { - drawText(x + 85, y - 10, 20, TA_LEFT, colors.white, t->title); - drawText(x + 85, y + 20, 18, TA_LEFT, colors.lightGrey, t->description); - drawText(x + 85, y + 48, 18, TA_LEFT, colors.lightGrey, "-"); + drawText(x + 85, y - 10, 20, TA_LEFT, colors.lightGrey, t->title); + drawText(x + 85, y + 20, 18, TA_LEFT, colors.darkGrey, t->description); + drawText(x + 85, y + 48, 18, TA_LEFT, colors.darkGrey, "-"); } else {