From ae17d9b422b5392950c3f2b4d5c84053bbfb1ee5 Mon Sep 17 00:00:00 2001 From: Steve Date: Fri, 27 Nov 2015 06:36:48 +0000 Subject: [PATCH] Longer action timeout when towing to extraction point. --- src/battle/ai.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle/ai.c b/src/battle/ai.c index adff9c3..6c9e76d 100644 --- a/src/battle/ai.c +++ b/src/battle/ai.c @@ -519,7 +519,7 @@ static int nearExtractionPoint(void) { self->target = battle.extractionPoint; self->action = moveToExtractionPoint; - self->aiActionTime = FPS / 2; + self->aiActionTime = (!self->towing) ? FPS / 2 : FPS * 2; } }