From ca043f171c53e40bbfc5e050ab174c5a4b703bc1 Mon Sep 17 00:00:00 2001 From: Steve Date: Sat, 26 Mar 2016 18:15:52 +0000 Subject: [PATCH] Only initially add active entities to quadtree. --- src/battle/entities.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/battle/entities.c b/src/battle/entities.c index 914bdb5..f3a7155 100644 --- a/src/battle/entities.c +++ b/src/battle/entities.c @@ -557,7 +557,10 @@ void addAllEntsToQuadtree(void) for (e = battle.entityHead.next ; e != NULL ; e = e->next) { - addToQuadtree(e, &battle.quadtree); + if (e->active) + { + addToQuadtree(e, &battle.quadtree); + } } }