From d529a83bfa4d36ea3aaa11a03fb77098c2b2c5fc Mon Sep 17 00:00:00 2001 From: Steve Date: Mon, 22 Feb 2016 12:47:41 +0000 Subject: [PATCH] Set window title with full game name. --- src/system/init.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/system/init.c b/src/system/init.c index 6c3c521..133d552 100644 --- a/src/system/init.c +++ b/src/system/init.c @@ -68,7 +68,7 @@ void initSDL(void) Mix_Volume(-1, app.soundVolume * MIX_MAX_VOLUME / 10); Mix_VolumeMusic(app.musicVolume * MIX_MAX_VOLUME / 10); - app.window = SDL_CreateWindow("TBFTSS", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, app.winWidth, app.winHeight, windowFlags); + app.window = SDL_CreateWindow("TBFTSS - The Pandoran War", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, app.winWidth, app.winHeight, windowFlags); SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");