From ebf95cb631182ae5c71c46829e99979b2b2aa832 Mon Sep 17 00:00:00 2001 From: Steve Date: Thu, 19 May 2016 09:31:37 +0100 Subject: [PATCH] Only raise suspicion level if the battle is in progress. --- src/battle/ai.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle/ai.c b/src/battle/ai.c index 208cfa9..ef244a8 100644 --- a/src/battle/ai.c +++ b/src/battle/ai.c @@ -970,7 +970,7 @@ void checkSuspicionLevel(void) { battle.hasSuspicionLevel = 0; - if (self->side == player->side) + if (battle.status == MS_IN_PROGRESS && self->side == player->side) { battle.hasSuspicionLevel = 1;