diff --git a/CHANGELOG b/CHANGELOG index af6fa9b..c4382c1 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,5 +1,9 @@ Changelog +1.5.1 + * Updated Catalan translation (thanks, oriolhub) + * Misc bug and compile fixes. + 1.5 * Game now renders at chosen resolution instead of scaling up from 1280 x 720 @@ -37,7 +41,7 @@ Changelog * Epic missions now have limited "lives". A player can only be killed a certain number of times before they automatically fail the mission. This is to discourage reckless play. 1.01 - + * Corrected "Nation of Tzac" to "Kingdom of Tzac" in a few cases * Fixed broken REVISION makefile macro when git is not available @@ -69,7 +73,7 @@ Changelog * Campaign tweaks and bugs fixes 0.95 - + * AI fixes * Campaign tweaks and bugs fixes * Reset entity owner when detaching tow rope @@ -87,11 +91,11 @@ Changelog * Lowered difficulty of some missions 0.92 - + * Campaign tweaks and bug fixes 0.91 - + * New music track by Vehicle * Added effects when bullets hit targets * Updated Mantis sprite @@ -101,7 +105,7 @@ Changelog * Misc. tweaks and fixes 0.9 - + * Added final campaign missions * Added final challenges * Enabled all trophies @@ -151,7 +155,7 @@ Changelog * Misc. AI, mission, and bug fixes 0.4 - + * Added mouse + keyboard controls (replaces keyboard-only method) * Added new craft: Kingfisher, Mantis, Rook, Hammerhead, Khepri, Scarab, Thunderhead. * Added laser cannon - highly effective against shields diff --git a/makefile.win32 b/makefile.win32 index 5e56803..df0740a 100644 --- a/makefile.win32 +++ b/makefile.win32 @@ -7,8 +7,12 @@ LOCALE_DIR = locale SEARCHPATH += src/plat/win32 _OBJS += win32Init.o +NPROCS = $(shell grep -c 'processor' /proc/cpuinfo) +MAKEFLAGS += -j$(NPROCS) + CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" CXXFLAGS += -ansi +CXXFLAGS += -m32 LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main