Steve
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40c4557704
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Code tidy.
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2018-12-06 17:07:16 +00:00 |
Steve
|
6d8cb00e3e
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Start of font / sprite atlas.
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2018-12-06 08:37:19 +00:00 |
Steve
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aad8551c84
|
Updated copyright dates.
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2018-04-29 10:01:09 +01:00 |
Steve
|
9e45c3fcd6
|
Updated copyright.
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2017-08-07 19:15:30 +01:00 |
Steve
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86ed4678e2
|
Misc clean up.
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2016-04-02 16:38:26 +01:00 |
Steve
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4a1958319c
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Don't use quadtree for drawing.
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2016-04-02 16:37:49 +01:00 |
Steve
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e28390a496
|
Added array resize function (not using realloc because it doesn't zero the new array).
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2016-03-05 23:56:21 +00:00 |
Sweeney
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56540a56ac
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Start of bullet, debris, and effect performance updates. Dynamic array sizing.
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2016-02-24 15:02:51 +00:00 |
Steve
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cedbed4dc8
|
Updated copyright dates.
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2016-02-21 15:50:27 +00:00 |
Steve
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48d54af42e
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Use float for draw angle, instead of int.
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2015-12-17 23:14:25 +00:00 |
Steve
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743786efb8
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Added debris.
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2015-12-13 14:50:54 +00:00 |