Steve
|
422901632f
|
Added challenge #12.
|
2016-04-02 09:34:21 +01:00 |
Steve
|
86b1f27f00
|
Misc misson tweaks.
|
2016-04-01 17:03:11 +01:00 |
Steve
|
d329fbaf2f
|
Only deploy mines if you're moving.
|
2016-04-01 17:02:56 +01:00 |
Steve
|
cfc41a624b
|
Exploded mines will push others aside.
|
2016-04-01 17:02:36 +01:00 |
Steve
|
0985bcd0e9
|
Start of 2nd Aster mission.
|
2016-04-01 14:21:26 +01:00 |
Steve
|
26ed8dc322
|
Allow side to be set for entities (mostly applies to mines).
|
2016-04-01 14:21:11 +01:00 |
Steve
|
a913dc613b
|
Set width and height of entities in spawn functions.
|
2016-04-01 14:20:47 +01:00 |
Steve
|
e2172a1789
|
Show mines on radar as white.
|
2016-04-01 14:20:03 +01:00 |
Steve
|
994c0b55dd
|
Don't explode mine on owner.
|
2016-04-01 14:19:55 +01:00 |
Steve
|
1c0359d14f
|
Made mine more visible.
|
2016-04-01 14:19:24 +01:00 |
Steve
|
fc384452a2
|
Reduced Shale fire rate.
|
2016-04-01 14:19:15 +01:00 |
Steve
|
d178134a00
|
Allow AI to drop mines.
|
2016-04-01 14:19:03 +01:00 |
Steve
|
58fb3e911b
|
Tell AI to avoid mines.
|
2016-04-01 11:40:09 +01:00 |
Steve
|
e8f70072d5
|
Don't cause damage to immortal fighters.
|
2016-04-01 11:39:52 +01:00 |
Steve
|
2308f6ff43
|
i18n updates.
|
2016-04-01 10:49:57 +01:00 |
Steve
|
3bf73b5d70
|
Updates to mines.
|
2016-04-01 10:49:41 +01:00 |
Steve
|
daa8eff104
|
Mines have a short radar range.
|
2016-03-30 22:41:34 +01:00 |
Steve
|
3646a9326a
|
Start of mines.
|
2016-03-30 07:22:58 +01:00 |
Steve
|
510bd3da00
|
AI target focus for bombers.
|
2016-03-29 22:46:07 +01:00 |
Steve
|
52691f7be5
|
Enable AI flags to focus on targets.
|
2016-03-29 22:45:46 +01:00 |
Steve
|
6016e46c37
|
Mission tweaks.
|
2016-03-29 21:57:02 +01:00 |
Steve
|
8705337e2a
|
Show number of conditions on HUD, as well as objectives.
|
2016-03-29 07:19:39 +01:00 |
Steve
|
e6ea4bff06
|
Reworked canAttack logic.
|
2016-03-29 07:09:26 +01:00 |
Steve
|
ce8f1fed93
|
Replaced Rebel Firefly and Nymph with Razor and Shale.
|
2016-03-29 07:09:10 +01:00 |
Steve
|
11ce19e677
|
Added Blizzard.
|
2016-03-28 22:33:15 +01:00 |
Steve
|
c98acc9ef6
|
Misc. info updates.
|
2016-03-28 18:26:20 +01:00 |
Steve
|
c288fce12f
|
Windows build fixes.
|
2016-03-28 18:26:02 +01:00 |
Steve
|
2168b72401
|
Allow -info to enable INFO level logging.
|
2016-03-28 16:07:47 +01:00 |
Steve
|
c0a547addb
|
Added Razor and Shale.
|
2016-03-28 13:54:06 +01:00 |
Steve
|
0e4129069a
|
Start of first Aster mission.
|
2016-03-28 11:47:24 +01:00 |
Steve
|
ab8be196b5
|
Khepri now green and associated with rogue nation.
|
2016-03-28 11:47:11 +01:00 |
Steve
|
81f2dd1947
|
Stray revert compile fix.
|
2016-03-28 11:46:20 +01:00 |
Steve
|
45d9d2a00d
|
Don't show mission target boxes around capital ship components.
|
2016-03-28 11:45:48 +01:00 |
Steve
|
bd8e88b3ac
|
Don't allow tugs to take ownership of something that is already owned.
|
2016-03-28 10:39:52 +01:00 |
Steve
|
c7bdeb195c
|
Allow capital ship to be disabled.
|
2016-03-28 10:39:25 +01:00 |
Steve
|
005ecce9e4
|
Updated i18n.
|
2016-03-27 11:09:47 +01:00 |
Steve
|
b07beab755
|
Added missing mission descriptions.
|
2016-03-27 11:09:01 +01:00 |
Steve
|
c00c134b70
|
Allow access to all missions when using -debug.
|
2016-03-27 11:08:44 +01:00 |
Steve
|
fe9c49244f
|
Final Clarke mission tweaks.
|
2016-03-27 08:56:18 +01:00 |
Steve
|
aadb4f6949
|
Make shield splinter effects more visible.
|
2016-03-27 08:56:09 +01:00 |
Steve
|
06f7867013
|
Use CONTROL_NEXT_FIGHTER / CONTROL_PREV_FIGHTER to select fighters during epic missions.
|
2016-03-27 08:55:58 +01:00 |
Steve
|
d33bcf9414
|
In epic battles, spawned in entities (such as swarmers) don't count towards the epicLimit.
|
2016-03-27 08:55:25 +01:00 |
Steve
|
6ca888d775
|
Misc. mission clean up.
|
2016-03-26 18:16:28 +00:00 |
Steve
|
743a2d73d4
|
Start of final Clarke mission.
|
2016-03-26 18:16:17 +00:00 |
Steve
|
8c639a9cb5
|
Clarke now falls to the Pandorans.
|
2016-03-26 18:16:05 +00:00 |
Steve
|
ca043f171c
|
Only initially add active entities to quadtree.
|
2016-03-26 18:15:52 +00:00 |
Steve
|
f82f5c6d04
|
i18n updates.
|
2016-03-17 08:11:58 +00:00 |
Steve
|
175b7e5ca0
|
Moved entity loading code out of mission.c, and into appropriate c files.
|
2016-03-17 08:11:52 +00:00 |
Steve
|
73a3c0c78a
|
Fixed shield splinter effect.
|
2016-03-16 21:54:08 +00:00 |
Steve
|
1b43e4908c
|
Added ability to hide objective numbers.
|
2016-03-16 19:24:41 +00:00 |