Commit Graph

359 Commits

Author SHA1 Message Date
Steve 09d93f9163 Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health. 2015-12-10 11:11:04 +00:00
Steve ede17199c3 Created corvette. 2015-12-10 10:04:00 +00:00
Steve c8eecdd316 Further capital ship tweaks. 2015-12-09 07:25:24 +00:00
Steve 91822f1ca3 Further capital ship code updates. Added long range fire flag for cannons. 2015-12-08 22:42:31 +00:00
Steve 6441f926e2 Various tweaks and refactoring to accomodate capital ships. 2015-12-07 19:19:41 +00:00
Steve 6084251e9f Start of capital ships. 2015-12-07 19:19:14 +00:00
Steve 8734909a91 Script tweak. 2015-12-02 19:17:40 +00:00
Steve 14e85550aa Added final Temper mission. 2015-12-02 19:17:25 +00:00
Steve 958ba82928 Added reinforcements script event. 2015-11-30 13:28:31 +00:00
Steve cb94890436 Added final Granada mission. 2015-11-30 12:41:38 +00:00
Steve f0891dcfd6 Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player. 2015-11-30 12:40:34 +00:00
Steve 109e1c1788 Converted ODPs to turrets. Added rocket turret. 2015-11-30 11:29:33 +00:00
Steve 9c532352f5 Allow for star systems to fall to Pandorans, once story missions are complete. 2015-11-30 09:33:43 +00:00
Steve 2dd5c66f03 Various mission tweaks. 2015-11-29 16:51:33 +00:00
Steve b15bdcd123 Removed rank from message dialog. 2015-11-29 16:50:23 +00:00
Steve da406491a6 Added Suspect Packages #3. 2015-11-29 12:57:38 +00:00
Steve eeaccec327 Update script function calls. 2015-11-29 12:55:15 +00:00
Steve 46337a1f16 Removed challenges from main campaign. 2015-11-29 08:44:34 +00:00
Steve 6087a6b57f Added some intro text. 2015-11-28 17:01:14 +00:00
Steve 008e2aac8c Set message box time automatically. Added WAIT_MSG_BOX command. 2015-11-28 17:00:54 +00:00
Steve 3fb9e8ef97 Updated tutorials. Added ECM tutorial. 2015-11-28 15:29:55 +00:00
Steve fbc4eb01d1 Waypoint activation fix. 2015-11-28 15:03:51 +00:00
Steve 933623bacb Added Suspect Packages #2 mission. 2015-11-28 14:35:34 +00:00
Steve 2a0db6dc8b Replaced triggers with script. 2015-11-28 14:35:10 +00:00
Steve dec3538956 Added AIF_MOVES_TO_PLAYER flag. 2015-11-28 14:33:05 +00:00
Steve 3ef305686f Allow AI controlled tug to collect disabled fighters, and take them to the extraction point. 2015-11-26 22:48:22 +00:00
Steve d444b0ab68 Simplified mission loading (merged fighterGroup in to fighters, etc.) 2015-11-26 17:41:05 +00:00
Steve cd0463c92f Updates to widget-mouse interactions. 2015-11-26 08:16:29 +00:00
Steve 374ca825ce Code clean up. 2015-11-24 07:16:12 +00:00
Steve 35f268e794 Added Start Mission button. 2015-11-24 07:15:08 +00:00
Steve 41c1b40612 Further adjustments to health / shield. 2015-11-22 17:50:05 +00:00
Steve e77379923a Defeat 9 Pandoran fighters. 2015-11-22 17:49:20 +00:00
Steve 444ffaeffa Double health / shield values of all craft. 2015-11-22 16:57:53 +00:00
Steve 182e34859e Must destroy 12 targets total, not 18. 2015-11-22 16:28:07 +00:00
Steve 7b1ff8f72e Added missions to systems. 2015-11-22 13:07:07 +00:00
Steve b6fcb774f7 Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader. 2015-11-22 13:07:00 +00:00
Steve b61369b57f Fighter tweaks. 2015-11-22 11:41:09 +00:00
Steve a2ce689188 (formerly Iliad mission 1) 2015-11-22 11:40:57 +00:00
Steve beedfd3664 Destroy bombers mission. 2015-11-22 11:40:39 +00:00
Steve 3c9ba50930 Added rocket configuration. 2015-11-22 08:17:05 +00:00
Steve 597f6f5cb7 Removed missiles types. Now only homing missiles, and rockets for bombers. 2015-11-21 23:45:22 +00:00
Steve 94e0259953 Added defensive AI flags - only attack sometimes. 2015-11-21 23:27:43 +00:00
Steve e96ea6712c Added extraction point. 2015-11-21 17:37:33 +00:00
Steve a82f8b6f2c Renamed FLEE flags to RETREAT. 2015-11-21 17:32:39 +00:00
Steve fe42f5153d Added Hammerhead, Khepri, Scarab, and Thunderhead. 2015-11-21 17:28:10 +00:00
Steve 9580ad4e4f Added Rook. 2015-11-20 23:21:23 +00:00
Steve 0369602905 Don't allow players to select an ATAF during an Epic mission. 2015-11-20 22:47:42 +00:00
Steve c54107e705 Reduced epic fighter count. 2015-11-20 22:46:58 +00:00
Steve c4015266ea Added final Coyote mission. 2015-11-20 22:46:44 +00:00
Steve b5b72e85e3 Added second Coyote mission. 2015-11-19 08:31:22 +00:00
Steve ed6ac7d850 Renamed suspicious packages mission. 2015-11-19 08:31:04 +00:00
Steve 245e42bd39 Added Mantis. 2015-11-19 08:14:43 +00:00
Steve e181374bc5 Tweaked Hyena speed. 2015-11-19 08:14:33 +00:00
Steve d5a5271961 Added laser cannons to certain fighters. 2015-11-18 18:37:27 +00:00
Steve af913bc4cf Added Kingfisher. 2015-11-18 16:04:20 +00:00
Steve 0bd067e552 Added laser. 2015-11-18 16:02:10 +00:00
Steve f642a80305 Updated mission to fit new AI system. 2015-11-18 11:28:37 +00:00
Steve a776005a65 Reworked AI system, to make it more generic and flexible. 2015-11-18 11:27:05 +00:00
Steve 9a988ee94c Adjusted shuttle speed. 2015-11-16 22:46:57 +00:00
Steve b8c5653f0a Added first shuttle mission. 2015-11-16 22:46:44 +00:00
Steve 5aa8e0280e Added EF_MUST_DISABLE, to replace EF_DISABLE. 2015-11-16 16:24:57 +00:00
Steve eb4db6028f Tweaked Firefly and Leopard, to swap around weapons. 2015-11-16 16:24:16 +00:00
Steve 2546b904a8 Added requirement. 2015-11-16 14:39:34 +00:00
Steve 86c687f7ef Added crate graphics. 2015-11-16 14:31:16 +00:00
Steve 8c0b7fdb2f Further item code updates: allow items to be created and collected. 2015-11-16 12:31:50 +00:00
Steve a040a8de98 Start of items. 2015-11-16 11:27:03 +00:00
Steve 627b18d0b7 Added shuttle. 2015-11-16 11:26:23 +00:00
Steve c8489e7dc6 Added 3rd Warro evacuation mission. 2015-11-15 12:28:29 +00:00
Steve 67967a2a34 Tweaked Tug - no shields. 2015-11-15 11:29:59 +00:00
Steve 6ac2d23625 Renamed evacuation mission filenames. 2015-11-15 11:28:26 +00:00
Steve 235d471a3b Added Tug. 2015-11-14 23:18:09 +00:00
Steve 71fe11f3e9 Added second Warro evacuation mission. 2015-11-14 11:42:18 +00:00
Steve 583ff9af05 Tweaked ATAF power. 2015-11-13 23:35:35 +00:00
Steve af82086298 Tweaked Warro mission to require fewer civilians to rescue. 2015-11-13 23:35:17 +00:00
Steve 414c12e48f Added initial Warro mission. 2015-11-13 18:26:49 +00:00
Steve 96641ffbd4 Civilian craft default to being mission targets. 2015-11-11 21:56:49 +00:00
Steve ad405c57ae Start of civilian ships: will follow player when close and flee in to extraction points. 2015-11-11 06:46:58 +00:00
Steve 236758e8eb Halved firing rate of Firefly. Too fast right now. 2015-11-09 22:48:28 +00:00
Steve 36b315c56e Fixed flags. 2015-11-02 18:58:26 +00:00
Steve 41c8607600 Increase ATAF shields. 2015-11-02 10:49:28 +00:00
Steve b748d23267 Use grid cell coords for placing entities. 2015-11-02 10:49:10 +00:00
Steve 144143a049 (removed test mission) 2015-11-01 16:17:43 +00:00
Steve 35bcc099c5 Added Clarke and Iliad missions. 2015-11-01 13:38:54 +00:00
Steve 5466bb2ea5 Added Hyena and Leopard. 2015-11-01 11:36:23 +00:00
Steve b1b8b7773b Assigned missiles to fighters missing them. 2015-11-01 10:51:05 +00:00
Steve fb35d551b7 Fireflies have two plasma cannons, and one particle cannon. 2015-10-30 22:36:31 +00:00
Steve aaf58614f4 Allow enemies to fire missiles. 2015-10-30 21:55:01 +00:00
Steve c506ad32cf Make missiles more powerful. Save name of last mission star system. 2015-10-30 07:22:49 +00:00
Steve a87395cc23 Allow enemies to flee. 2015-10-29 16:18:41 +00:00
Steve 6409e4ec11 Always shift entities, even if inactive. 2015-10-29 11:35:59 +00:00
Steve 44818d295a Integrated triggers. 2015-10-29 11:08:47 +00:00
Steve f197d656c4 Added 'combined guns' to allow for weapons to be fired together. 2015-10-29 10:14:21 +00:00
Steve 483768fe79 Added Firefly, tweaked fighter speeds. Adjusted mission requirements. 2015-10-29 08:03:05 +00:00
Steve 81a3f26336 Tweaking speeds of fighters. 2015-10-28 19:20:24 +00:00
Steve 5c7b2a24bf Integrated waypoints into objective system. 2015-10-28 19:12:58 +00:00
Steve 49832b114b Updates to Mission Target logic. Tidying up of entity.c 2015-10-27 07:24:17 +00:00
Steve 73eb5517bf Start of waypoints. 2015-10-26 17:27:43 +00:00
Steve d0a3d0d6c5 Start of triggers. 2015-10-26 08:10:13 +00:00
Steve 37a0c77284 Updated game manual. Limited number of HUD messages. Tweaked fighters and missions. 2015-10-25 19:22:05 +00:00
Steve cffc584d15 Added nymph definition. Updated Coyote mission and other fighters. 2015-10-25 14:08:32 +00:00
Steve b6da6c2ec5 Allow for mixed fighter groups, using 'types' 2015-10-25 12:56:24 +00:00
Steve 5081b011cf Allow disabled fighters to be destroyed. Added more challenges and stats. 2015-10-24 16:00:06 +01:00
Steve a21153cb12 Further missile tweaks. Added launch sound effect. 2015-10-24 14:52:55 +01:00
Steve 5b7410dc1f Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic. 2015-10-24 08:51:43 +01:00
Steve 67d92cedb9 Added ability to flag fighters and prevent team mates from killing mission targets. 2015-10-23 22:44:39 +01:00
Steve f206f2052b Allow for switching of weapons. Show weapon info on hud. 2015-10-23 07:08:18 +01:00
Steve 204055ea72 Added objective target types, and conditional objectives. 2015-10-22 07:08:03 +01:00
Steve a8a5d507fb Added mag cannons and Ray. 2015-10-21 19:21:45 +01:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00