Steve
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fb41a28c0c
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Corvette graphics updates.
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2015-12-12 12:17:29 +00:00 |
Steve
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1fa033bc7e
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Relocated corvette graphics.
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2015-12-10 17:50:03 +00:00 |
Steve
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ede17199c3
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Created corvette.
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2015-12-10 10:04:00 +00:00 |
Steve
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6084251e9f
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Start of capital ships.
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2015-12-07 19:19:14 +00:00 |
Steve
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109e1c1788
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Converted ODPs to turrets. Added rocket turret.
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2015-11-30 11:29:33 +00:00 |
Steve
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542209c24c
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
Steve
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95e26f3e7b
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Start of mouse control integration.
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2015-11-23 14:52:11 +00:00 |
Steve
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2279bf55c8
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Made mag bolt circular, for variation.
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2015-11-18 18:38:49 +00:00 |
Steve
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ede89eefd1
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Shield damage effect updates. Laser will cause shield to disable for 10 seconds.
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2015-11-18 16:04:12 +00:00 |
Steve
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0bd067e552
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Added laser.
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2015-11-18 16:02:10 +00:00 |
Steve
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86c687f7ef
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Added crate graphics.
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2015-11-16 14:31:16 +00:00 |
Steve
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a040a8de98
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Start of items.
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2015-11-16 11:27:03 +00:00 |
Steve
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627b18d0b7
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Added shuttle.
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2015-11-16 11:26:23 +00:00 |
Steve
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235d471a3b
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Added Tug.
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2015-11-14 23:18:09 +00:00 |
Steve
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ad405c57ae
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Start of civilian ships: will follow player when close and flee in to extraction points.
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2015-11-11 06:46:58 +00:00 |
Steve
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b6f28bdb9a
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Reduced opacity of mini radar.
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2015-11-09 22:47:54 +00:00 |
Steve
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faf6c9890c
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Start of extraction points.
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2015-11-09 22:46:57 +00:00 |
Steve
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a7c1906950
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Replaced radar drawCircle call with graphic. Added radar range warning.
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2015-11-02 10:11:47 +00:00 |
Steve
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d1eab8eaec
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Updated Mission Completed ... Failed texts.
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2015-10-30 22:35:41 +00:00 |
Steve
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73eb5517bf
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Start of waypoints.
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2015-10-26 17:27:43 +00:00 |
Steve
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5b7410dc1f
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Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
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2015-10-24 08:51:43 +01:00 |
Steve
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daf69096b4
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Show indicator arrow for star systems with available missions.
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2015-10-20 17:20:55 +01:00 |
Steve
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24bf15ce09
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |