Commit Graph

70 Commits

Author SHA1 Message Date
Steve 6084251e9f Start of capital ships. 2015-12-07 19:19:14 +00:00
Steve 109e1c1788 Converted ODPs to turrets. Added rocket turret. 2015-11-30 11:29:33 +00:00
Steve 542209c24c Added ECM effect. 2015-11-29 08:34:25 +00:00
Steve 95e26f3e7b Start of mouse control integration. 2015-11-23 14:52:11 +00:00
Steve 2279bf55c8 Made mag bolt circular, for variation. 2015-11-18 18:38:49 +00:00
Steve ede89eefd1 Shield damage effect updates. Laser will cause shield to disable for 10 seconds. 2015-11-18 16:04:12 +00:00
Steve 0bd067e552 Added laser. 2015-11-18 16:02:10 +00:00
Steve 86c687f7ef Added crate graphics. 2015-11-16 14:31:16 +00:00
Steve a040a8de98 Start of items. 2015-11-16 11:27:03 +00:00
Steve 627b18d0b7 Added shuttle. 2015-11-16 11:26:23 +00:00
Steve 235d471a3b Added Tug. 2015-11-14 23:18:09 +00:00
Steve ad405c57ae Start of civilian ships: will follow player when close and flee in to extraction points. 2015-11-11 06:46:58 +00:00
Steve b6f28bdb9a Reduced opacity of mini radar. 2015-11-09 22:47:54 +00:00
Steve faf6c9890c Start of extraction points. 2015-11-09 22:46:57 +00:00
Steve a7c1906950 Replaced radar drawCircle call with graphic. Added radar range warning. 2015-11-02 10:11:47 +00:00
Steve d1eab8eaec Updated Mission Completed ... Failed texts. 2015-10-30 22:35:41 +00:00
Steve 73eb5517bf Start of waypoints. 2015-10-26 17:27:43 +00:00
Steve 5b7410dc1f Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic. 2015-10-24 08:51:43 +01:00
Steve daf69096b4 Show indicator arrow for star systems with available missions. 2015-10-20 17:20:55 +01:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00