Commit Graph

1284 Commits

Author SHA1 Message Date
Steve 42bda20860 Added first Trilliack mission. 2016-04-05 09:59:48 +01:00
Steve 41bf183402 Gun position fixes. 2016-04-05 09:59:22 +01:00
Steve 9c35d47e33 Added Mace trophy. 2016-04-05 09:59:11 +01:00
Steve b02850d0fc Logging update. 2016-04-05 09:58:59 +01:00
Steve 0eaeaba386 Disabling trophies for now. Will activate in v0.7 or later. 2016-04-04 11:40:13 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve 4f56e76fd4 i18n updates. 2016-04-04 11:26:01 +01:00
Steve f4b72a07fc Changelog updates. 2016-04-04 11:25:21 +01:00
Steve c4d9fae84c Removed \n from logging. 2016-04-04 11:25:09 +01:00
Steve c06c236200 Crystabelle -> Christabel 2016-04-04 11:24:49 +01:00
Steve 0041ee49b4 4th Alba mission. 2016-04-04 11:24:35 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00
Steve 77da136e75 Time limit warning for challenges. 2016-04-03 14:04:56 +01:00
Steve 16a1e1b20a Challenge completion bug fix. 2016-04-03 14:04:31 +01:00
Steve f6504fc7a1 Start of German translation. 2016-04-03 09:29:08 +01:00
Steve 9bbeed7ea4 Updated mission descriptions. 2016-04-03 09:19:11 +01:00
Steve 8537e5207f Entity drawing bug fix. 2016-04-03 08:37:45 +01:00
Steve e7190150bf Added killedBy, for easier stat counting. 2016-04-03 08:37:31 +01:00
Steve f9d02696fd Added mines destroyed stat. 2016-04-03 08:37:09 +01:00
Steve 86ed4678e2 Misc clean up. 2016-04-02 16:38:26 +01:00
Steve c44d605b13 Slightly increased time limit. 2016-04-02 16:38:01 +01:00
Steve 4a1958319c Don't use quadtree for drawing. 2016-04-02 16:37:49 +01:00
Steve c555aeccbe Capital ship bug fixes. 2016-04-02 10:47:44 +01:00
Steve 67c7bc7d55 Misc. HUD updates. 2016-04-02 09:37:49 +01:00
Steve a64b41f851 Allow challenges to be completed even if the player is killed. 2016-04-02 09:37:39 +01:00
Steve 422901632f Added challenge #12. 2016-04-02 09:34:21 +01:00
Steve 28eec0b8e0 Merge branch 'develop' into trophies
Conflicts:
	README.md
	src/defs.h
	src/galaxy/mission.c
	src/system/sound.c
2016-04-01 17:14:06 +01:00
Steve 86b1f27f00 Misc misson tweaks. 2016-04-01 17:03:11 +01:00
Steve d329fbaf2f Only deploy mines if you're moving. 2016-04-01 17:02:56 +01:00
Steve cfc41a624b Exploded mines will push others aside. 2016-04-01 17:02:36 +01:00
Steve 0985bcd0e9 Start of 2nd Aster mission. 2016-04-01 14:21:26 +01:00
Steve 26ed8dc322 Allow side to be set for entities (mostly applies to mines). 2016-04-01 14:21:11 +01:00
Steve a913dc613b Set width and height of entities in spawn functions. 2016-04-01 14:20:47 +01:00
Steve e2172a1789 Show mines on radar as white. 2016-04-01 14:20:03 +01:00
Steve 994c0b55dd Don't explode mine on owner. 2016-04-01 14:19:55 +01:00
Steve 1c0359d14f Made mine more visible. 2016-04-01 14:19:24 +01:00
Steve fc384452a2 Reduced Shale fire rate. 2016-04-01 14:19:15 +01:00
Steve d178134a00 Allow AI to drop mines. 2016-04-01 14:19:03 +01:00
Steve 58fb3e911b Tell AI to avoid mines. 2016-04-01 11:40:09 +01:00
Steve e8f70072d5 Don't cause damage to immortal fighters. 2016-04-01 11:39:52 +01:00
Steve 2308f6ff43 i18n updates. 2016-04-01 10:49:57 +01:00
Steve 3bf73b5d70 Updates to mines. 2016-04-01 10:49:41 +01:00
Steve daa8eff104 Mines have a short radar range. 2016-03-30 22:41:34 +01:00
Steve 3646a9326a Start of mines. 2016-03-30 07:22:58 +01:00
Steve 510bd3da00 AI target focus for bombers. 2016-03-29 22:46:07 +01:00
Steve 52691f7be5 Enable AI flags to focus on targets. 2016-03-29 22:45:46 +01:00
Steve 6016e46c37 Mission tweaks. 2016-03-29 21:57:02 +01:00
Steve 8705337e2a Show number of conditions on HUD, as well as objectives. 2016-03-29 07:19:39 +01:00
Steve e6ea4bff06 Reworked canAttack logic. 2016-03-29 07:09:26 +01:00
Steve ce8f1fed93 Replaced Rebel Firefly and Nymph with Razor and Shale. 2016-03-29 07:09:10 +01:00