Steve
|
45718a80c6
|
Mission description updates.
|
2016-06-06 09:01:17 +01:00 |
Steve
|
e5ece42bc3
|
Spelling and grammar updates.
|
2016-06-05 23:04:57 +01:00 |
Steve
|
0306e2bbea
|
Added new sound effects.
|
2016-06-05 11:22:19 +01:00 |
Steve
|
95e9d4d9a0
|
Allow item images to be random.
|
2016-06-05 08:35:59 +01:00 |
Steve
|
0f97a08d25
|
Hoarder trophy: 100 -> 250
|
2016-06-05 08:33:44 +01:00 |
Steve
|
c745722c43
|
Challenge 30.
|
2016-06-05 08:33:26 +01:00 |
Steve
|
114741e7ac
|
Mission description updates.
|
2016-06-05 08:01:05 +01:00 |
Steve
|
8df1c0f66a
|
Renamed challenge.
|
2016-06-04 08:28:41 +01:00 |
Steve
|
995f69946a
|
Challenge 29.
|
2016-06-04 08:28:30 +01:00 |
Steve
|
27cdd0c324
|
Added missing mission descriptions.
|
2016-06-04 08:12:32 +01:00 |
Steve
|
ccff127394
|
Allow optional missions to expire.
|
2016-06-03 14:10:22 +01:00 |
Steve
|
6af1df919d
|
Show OK / Cancel dialog for restarting and quitting missions.
|
2016-06-03 13:57:24 +01:00 |
Steve
|
6d64cefce8
|
Shorten enable timer for OK / Cancel dialog.
|
2016-06-03 13:57:07 +01:00 |
Steve
|
28577a3754
|
Mission description updates.
|
2016-06-03 13:02:01 +01:00 |
Steve
|
3a0e94fa39
|
v0.9
|
2016-06-03 13:01:50 +01:00 |
Steve
|
47c0c016a0
|
Credits updates.
|
2016-06-03 07:41:53 +01:00 |
Steve
|
93e65d1431
|
Trophy updates.
|
2016-06-03 07:41:44 +01:00 |
Steve
|
d8e2bb4f29
|
Credits updates.
|
2016-06-02 12:43:03 +01:00 |
Steve
|
011851d906
|
Always sparkle trophies.
|
2016-06-02 12:34:35 +01:00 |
Steve
|
d4de29004e
|
Nymphs > Nymph.
|
2016-06-02 12:10:26 +01:00 |
Steve
|
9d380680cc
|
Added missing hasSuspicionLevel.
|
2016-06-02 12:10:14 +01:00 |
Steve
|
db2c945cd6
|
fleeWithinBattleArea bug fix.
|
2016-06-02 11:20:18 +01:00 |
Steve
|
e348199358
|
Add timestamps to CHANGELOG.raw.
|
2016-06-02 09:51:10 +01:00 |
Steve
|
0f26004523
|
Only read up to 1023 characters.
|
2016-06-02 09:50:54 +01:00 |
Steve
|
2791046eff
|
Surrender limit should only count surrenders.
|
2016-06-02 09:50:23 +01:00 |
Steve
|
013c992221
|
Default to 2x radar range.
|
2016-06-02 09:49:58 +01:00 |
Steve
|
9f239085dc
|
Only print message when mission is in progress (don't spam the console).
|
2016-06-02 09:49:49 +01:00 |
Steve
|
54920dc9b3
|
Flee immediately when surrendering.
|
2016-06-02 09:49:28 +01:00 |
Steve
|
a339467b48
|
Requirements adjustments.
|
2016-06-02 09:49:12 +01:00 |
Steve
|
5b18841bf7
|
Challenges 26, 27, and 28.
|
2016-06-02 09:48:54 +01:00 |
Steve
|
c3fbdc7149
|
Added new planets.
|
2016-06-01 11:27:10 +01:00 |
Steve
|
5fd4be20be
|
Removed unused planets.
|
2016-06-01 11:26:58 +01:00 |
Steve
|
0eaa79ee8e
|
i18n, stats, and CHANGELOG updates.
|
2016-06-01 09:56:28 +01:00 |
Steve
|
713f30ed5e
|
Hide mouse pointer during credits.
|
2016-06-01 09:55:44 +01:00 |
Steve
|
4ef44ed636
|
Use campaignFinished variable in battle, to prevent script crashes.
|
2016-06-01 09:55:28 +01:00 |
Steve
|
0cd73db62e
|
Added Waypoint challenge type.
|
2016-06-01 09:32:10 +01:00 |
Steve
|
f88c8dd156
|
Put Torelli firestorm graphic in misc, to prevent it being added by AUTO.
|
2016-06-01 09:31:56 +01:00 |
Steve
|
a578729307
|
Challenges 24 and 25.
|
2016-06-01 09:30:49 +01:00 |
Steve
|
becd6be85d
|
Added Tzac (planet) for Mace missions.
|
2016-05-31 13:19:36 +01:00 |
Steve
|
8d1366c6b1
|
Added Flint planet graphic.
|
2016-05-31 12:36:02 +01:00 |
Steve
|
1474ecf7ca
|
Control trophy alerts from the main loop.
|
2016-05-31 09:37:46 +01:00 |
Steve
|
2b7641b809
|
Shortern text width, so text doesn't overflow.
|
2016-05-31 09:16:42 +01:00 |
Steve
|
c8b6ddd978
|
Move components offscreen to begin with, so the engine effects don't jump.
|
2016-05-31 09:13:17 +01:00 |
Steve
|
5d5c19a62d
|
Allow campaign to be ended with script.
|
2016-05-31 09:12:14 +01:00 |
Steve
|
d1e9c4a734
|
Final campaign mission.
|
2016-05-31 09:12:00 +01:00 |
Steve
|
c0c7113c26
|
Screenshot update.
|
2016-05-30 17:19:49 +01:00 |
Steve
|
9c67915b3d
|
Zackaria's not in any rush.
|
2016-05-30 17:19:39 +01:00 |
Steve
|
71d1756b9b
|
Album listing updates.
|
2016-05-30 11:59:45 +01:00 |
Steve
|
8533f7969f
|
"Reset" a fighter by simply spawning another in it's place.
|
2016-05-30 11:59:31 +01:00 |
Steve
|
3192e3153b
|
Must be using a Common Fighter to unlock the PACIFIST trophy.
|
2016-05-30 11:59:11 +01:00 |