Steve
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4da58014d5
|
Rewrote entity candidate for loops.
|
2015-11-11 19:15:41 +00:00 |
Steve
|
ad405c57ae
|
Start of civilian ships: will follow player when close and flee in to extraction points.
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2015-11-11 06:46:58 +00:00 |
Steve
|
e620ceccad
|
Use entities from grid for separation.
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2015-11-02 12:14:29 +00:00 |
Steve
|
2a38221bcf
|
Prevent fighters from magically coming back to life if their target is kill while they are also dying.
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2015-11-01 11:37:12 +00:00 |
Steve
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443723f6b7
|
Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed.
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2015-10-31 23:09:43 +00:00 |
Steve
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596069cebf
|
Player will always be on the side of the Allies.
|
2015-10-31 08:03:11 +00:00 |
Steve
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aaf58614f4
|
Allow enemies to fire missiles.
|
2015-10-30 21:55:01 +00:00 |
Steve
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a87395cc23
|
Allow enemies to flee.
|
2015-10-29 16:18:41 +00:00 |
Steve
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f197d656c4
|
Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
Steve
|
5c7b2a24bf
|
Integrated waypoints into objective system.
|
2015-10-28 19:12:58 +00:00 |
Steve
|
49832b114b
|
Updates to Mission Target logic. Tidying up of entity.c
|
2015-10-27 07:24:17 +00:00 |
Steve
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705a2cebe9
|
Removed Fighter struct and replaced with Entity.
|
2015-10-26 19:16:12 +00:00 |
Steve
|
d0a3d0d6c5
|
Start of triggers.
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2015-10-26 08:10:13 +00:00 |
Steve
|
c322cced55
|
Improved stats processing. Added pages to stats screen.
|
2015-10-25 00:01:46 +01:00 |
Steve
|
5081b011cf
|
Allow disabled fighters to be destroyed. Added more challenges and stats.
|
2015-10-24 16:00:06 +01:00 |
Steve
|
5b7410dc1f
|
Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
|
2015-10-24 08:51:43 +01:00 |
Steve
|
67d92cedb9
|
Added ability to flag fighters and prevent team mates from killing mission targets.
|
2015-10-23 22:44:39 +01:00 |
Steve
|
f206f2052b
|
Allow for switching of weapons. Show weapon info on hud.
|
2015-10-23 07:08:18 +01:00 |
Steve
|
204055ea72
|
Added objective target types, and conditional objectives.
|
2015-10-22 07:08:03 +01:00 |
Steve
|
a8a5d507fb
|
Added mag cannons and Ray.
|
2015-10-21 19:21:45 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
|
2015-10-20 12:51:49 +01:00 |